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feat: declare categories on all 16 modules - #27
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Each module now declares its catalog categories explicitly rather than relying on the dashboard's game-slug regex heuristic, and may declare several — Minecraft is Sandbox, Survival, Building, Modded and Creative. Requires Gameplane with categories:[]string support (spec phase 1). Signed-off-by: valgulnecron <39313199+ValgulNecron@users.noreply.github.com>
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Every module now declares its catalog categories explicitly, rather than relying on the dashboard's game-slug regex heuristic — and may declare several at once. Minecraft is reasonably Sandbox, Survival, Building, Modded and Creative.
Categories are declared in both
module.yaml(which feeds the Modules catalog) andtemplate.yaml(which feeds the Create-Server picker) — they're read by different code paths and must agree. Each module's patch version is bumped in lockstep.Values come from the canonical vocabulary published in Gameplane's
docs/module-authoring.md:Survival · Sandbox · Shooter · Simulation · Building · Adventure · Horror · Co-op · PvP · Modded · Creative
Requires Gameplane with
categories: []stringsupport (ValgulNecron/Gameplane#140). The legacy singularcategory:is still accepted and normalized, so this is not a hard ordering dependency — but the categories won't surface until that lands.🤖 Generated with Claude Code