Fix issue75 population height - #105
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RecursivePineapple merged 3 commits intoAug 4, 2026
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Is the problem that generated cubes aren't present in storageArrays? Because if so, that should be fixed too.
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No, the problem is that population can query terrain whose surface cube is not loaded/generated yet, so there is no surface cube to put into storageArrays yet |
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Fixes #75 by generating the required 2x2 terrain columns before legacy population and making getTopFilledSegment cube-aware.
Most of the misplaced houses seem to have been from the broken 2x2 terrain column generation, once I fixed that there was only one bugged house in 100 villages and with cube-aware getTopFilledSegment that should also be fixed, tho its hard to verify because it was so rare.
Tested with 0.1.13 alpha-pre, but should also work with 0.1.10 and without #97