This is just a blender plugin for me to batch render with multi-channel output and customizable filename patterns.
- ✅ Blender 5.0 Support - Full compatibility with Blender 5.0's new layered animation system for keyframe detection
- ✅ Backward Compatible - Maintains support for Blender 4.x direct fcurves access
- ✅ Persistent Frame List - Frame numbers now persist across sessions (saved in scene data)
- 🔧 Fixed keyframe suggestion display issue
-
🎯 Batch Frame Rendering - Batch render by typing frame ranges (e.g.,
1,5,10-15,30) -
🔑 Smart Keyframe Detection - Auto-suggest keyframes for blocking stage renders. Supports both Blender 4.x and 5.0 animation systems. Intelligently extracts keyframes from the Dope Sheet, skipping interpolated frames. Respects your frame range: if you type
1-100, only keyframes between 1 and 100 are included (keyframes at 100+ are filtered out). Frame numbers persist across sessions. Perfect for reviewing animation blocking without rendering unnecessary in-between frames. -
🎨 Multi-Channel Output - Render multiple passes (Combined, Depth, Mist, Normal, etc.) in a single batch
-
📝 Customizable Filenames - Use flexible token patterns with date/time support
-
💾 Persistent Settings - Output folder and filename patterns are saved between sessions
-
🔀 Flexible Storage - Choose between global user preferences or per-project scene properties
- Set Output Folder - Click "Set Output Folder" or leave blank to use blend file directory
- Configure Storage (Optional) - Go to Preferences > Add-ons > Furion Render Helper to choose:
- User Preferences: Global output folder for all projects (default)
- Scene Properties: Per-project output folder saved in blend file
- Enable Render Passes - Go to View Layer Properties > Passes and enable desired outputs channels (optional)
- Configure Pattern (Optional) - Use tokens like
(FileName)_(Frame)_(Channel)for custom naming - Enter Frames - Type frame numbers:
1,5,10or ranges:1-5,10-15or click keyframe icon - Render - Click "Render Specific Frames" or "Render Current Frame"
| Token | Output | Notes |
|---|---|---|
(FileName) |
MyProject |
Blend file name |
(Camera) |
Camera |
Scene camera name |
(ViewLayer) |
ViewLayer |
View layer name |
(Frame) |
0001 |
Frame with padding |
(Channel) |
Combined, Depth, Mist |
Render pass name (required for multi-pass) |
(Start:yyyyMMdd) |
20251028 |
Render start date/time |
(End:HHmmss) |
172118 |
Render end time |
(BatchStart:yyyyMMdd) |
20251028 |
Batch render start date/time |
(RenderDurationSeconds) |
45.23 |
Render duration in seconds |
yyyy= year,MM= month,dd= day,HH= hour,mm= minute,ss= second
(FileName)_(Camera)_frame_(Frame)
→ MyProject_Camera_frame_0001.png
(FileName)_(Frame)_(Channel)
→ MyProject_0001_Combined.png
→ MyProject_0001_Depth.png
(FileName)_(ViewLayer)_(Frame)_(Start:yyyyMMdd)
→ MyProject_Beauty_0001_20251028.png
(FileName)_(Frame)_(RenderDurationSeconds)s
→ MyProject_0001_45.23s.png
(FileName)_(BatchStart:yyyyMMdd)_(Frame)
→ MyProject_20251028_0001.png
Enable passes in Blender:
Properties > View Layer Properties > Passes > Data/Light sections
Add (Channel) token when rendering multiple passes:
- ✅ With token: Each pass saves separately
MyProject_0001_Combined.png,MyProject_0001_Depth.png ⚠️ Without token: Passes overwrite each other
MyProject_0001.png(only last pass saved)
Choose where to store your output folder path in Preferences > Add-ons > Furion Render Helper:
- ✅ Global setting saved in Blender's config folder
- ✅ Same output folder across all blend files
- ✅ Perfect for solo artists with consistent folder structure
- Example: All projects render to
C:\Renders\
- ✅ Per-project setting stored in blend file
- ✅ Each blend file can have its own output folder
- ✅ Perfect for studios, multiple clients, or project-specific workflows
- Example: ClientA renders to
D:\ClientA\Renders\, ClientB toD:\ClientB\Renders\
Tip: The panel shows which mode is active with a badge (🎬 Scene Properties or ⚙️ User Preferences)
- Blender 4.2+ (tested with 4.x and 5.0)
- Supports Windows, macOS, Linux
Properties > Render Properties > Furion Render Helper
License: MIT
