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# blender-addons # # Master by Tom Rethaller (https://github.com/trethaller/blender-addons) # Branch by FreeCoder-280 (:-) # # License: CC0 1.0 Universal, # see <http://creativecommons.org/publicdomain/zero/1.0/> # or LICENSE.md #---------------------------------------------------------------------------- Branch (Blender2.8+UI) ------ Install "space_view3d_align_faces.py" (Blender 2.8: Edit - Preferences - Add-ons - Install...) Enable the just installed Add-on "Mesh: Align by faces" (check it active) The "Align" tab at "3D_View > UI" contains the "Align by Face" region. Push "N" at your keyboard while in "3D View" to open the UI with "Item", "Tool", "View", ..., -> "Align" <- - "Workflow:" contains the same steps as the Master script => Editmode: Choose one face in each of your objects you want to snap (align) together. => Objectmode: Select the object which will be moved, then add the second object to this selection. - Button "FaceToFace ObjA to ObjB" is greyed out until you select two(!) mesh objects => Push the button and enjoy the magic #---------------------------------------------------------------------------- Links (Master) ----- https://cgmasters.net/free-tutorials/blender-tutorial-align-2-faces/ https://archive.blender.org/wiki/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Align_by_faces/ https://github.com/trethaller/blender-addons #---------------------------------------------------------------------------- Blender Wiki (Master) ------------ Very simple script that aligns two objects using their active faces. Workflow: • Enter editmode on object A • Select desired face on object A • Exit editmode • Enter editmode on object B • Select desired face on object B • Exit editmode • Select A and B (order matters) • Invoke script (Spacebar > search "Align by faces") Result: A is moved and aligned on B, the two faces matching perfectly Category: Script (no GUI) Source: https://archive.blender.org/wiki/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Align_by_faces/