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Combined: hoverbike storage/Ironman flatpack, recoil fix, radar facing arrow, XLR-556 size, trait rebalance, Killer Tomato removal#255

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Grom1halo:combined-prs
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Combined: hoverbike storage/Ironman flatpack, recoil fix, radar facing arrow, XLR-556 size, trait rebalance, Killer Tomato removal#255
Grom1halo wants to merge 16 commits into
Forge-Station:mainfrom
Grom1halo:combined-prs

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Summary

Combined PR rolling up the following individual changes:

Test plan

  • Ironman trait grants a hoverbike flatpack with the new storage
  • Firing a weapon while buckled to a hoverbike no longer unbuckles the rider
  • Handheld mass scanner radar stays north-up with a facing-direction arrow
  • VFD XLR-556 takes up 2x4 (Large) inventory space
  • Dermal Armor / Platelet Factories traits reflect new balance values
  • Killer Tomato mutation/seeds no longer obtainable

Grom1halo added 16 commits June 14, 2026 18:17
- Dermal Armor: flat reduction 3.5 -> 5 for Blunt/Slash/Piercing,
  Shock coefficient 1.25 -> 1.4, added Heat vulnerability (-2.5)
- Platelet Factories: cost 6 -> 3, Burn healing -2 -> -1
- Updated trait descriptions (en-US, ru-RU) to match new values
Removes the MobTomatoKiller entity (ghost role, sprite, accent, butcher
loot) along with its killerTomato seed mutation, KillerTomatoSeeds
packet, spawn table entries, map placements, and locale strings in
en-US and ru-RU.
Previously inherited the BaseWeaponRifle default of Huge (4x4 grid
slots), which was disproportionately large compared to other rifles.
Now occupies a 2x4 footprint per community feedback.
Reverts the previous full mob removal and instead surgically removes
only the killerTomato seed mutation path:
- bloodTomato no longer mutates into killerTomato
- killerTomato seed prototype and KillerTomatoSeeds packet (+ sprite)
  removed, along with map/loot-table references and locale strings
- MobTomatoKiller's Produce/seedId link to the removed seed dropped

The MobTomatoKiller mob itself, its ghost role, accent, sprite and
AnomalyFloraLootTable entry are kept. Marked changes with
# Forge-Change comments for future upstream merges.
Restores the tomatokiller.rsi sprite assets and turns every removed
line (locale entries, seed/packet prototypes, mutation reference,
map placements, dungeon loot entry) into a commented-out block marked
with # Forge-Change, so the content stays for upstream merges and can
be re-enabled by uncommenting.
…flatpack

VehicleHoverbikeNF now has its own Storage/trunk like the other
hoverbike variants. The Ironman trait now spawns players with a
HoverbikeFlatpack box instead of the Baeg shipyard voucher.
Firing a weapon while buckled (e.g. riding a hoverbike) pushed the
shooter's body away from the seat, which could exceed the strap's
unbuckle distance and throw them off the vehicle. Recoil now applies
to whatever the shooter is buckled to instead.
Firing a weapon while buckled (e.g. riding a hoverbike) pushed the
shooter's body away from the seat, which could exceed the strap's
unbuckle distance and throw them off the vehicle. Recoil now applies
to whatever the shooter is buckled to instead.
The handheld mass scanner's radar stays north-up (no rotation), which
made it hard to tell which way the character is currently facing.
Draws a small arrow from the "you are here" marker pointing in the
direction the controlling entity faces, for radars with FollowEntity
set.
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