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Tiny 3D game engine for making small low-poly games for low-end computers and retro-handhelds.

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tiny engine

Tiny 3D game engine for making small low-poly games.

Supported platforms: Windows (x64), Linux (x32, x64 and ARM64).

Roadmap

  • Forward renderer using OpenGL ES 2.0
  • Config management
  • GUI
  • Type reflection
  • Simple editor
  • GLTF/GLB import
  • Audio
  • Simple physics engine
  • Skeletal animations
  • Minimal scripting
  • Particle effects

Documentation

You can read the manual from docs/Manual.md. There are also a lot of comments in the code.

Prerequisites

  • Compiler that supports C99
  • CMake

Optional but highly recommended:

  • LLVM for clang-format

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Tiny 3D game engine for making small low-poly games for low-end computers and retro-handhelds.

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