Referee integration - #111
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…st bugs - Convert RefereeData from NamedTuple to @DataClass(eq=False) so the custom __eq__ is respected (NamedTuple.__eq__ cannot be overridden — tuple equality always wins) - Use TYPE_CHECKING guard for TeamInfo import to avoid circular import (game/__init__ → Game → GameFrame → RefereeData → TeamInfo → game/__init__) - __eq__ compares TeamInfo by .score and .goalkeeper (the mutable game-state fields) since TeamInfo has no structural __eq__ of its own - Add __hash__ consistent with the subset of fields used in __eq__ - RefereeRefiner.add_new_referee_data: replace tuple slicing [1:] with == (now correctly uses the custom __eq__) - test_referee_unit.py: fix GameHistory() → GameHistory(10) (max_history is a required positional argument) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adopted main's SideRuntime refactor (my/opp sides) in strategy_runner.py while preserving referee integration. Fixed imports to new data_processing module paths. Resolved standard_ssl.py conflicts keeping RefereeData usage from our branch with main's improved assertion. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Pull request overview
Copilot reviewed 19 out of 20 changed files in this pull request and generated 3 comments.
Comments suppressed due to low confidence (1)
utama_core/rsoccer_simulator/src/ssl/envs/standard_ssl.py:231
_frame_to_observations()docstring says it returns a 4-tuple includingreferee_data, and StrategyRunner now branches onlen(obs) == 4, but the function still returns only a 3-tuple. This means embedded referee data is never provided to StrategyRunner and RSIM mode will always seereferee_data=Noneunless externally injected. Update the return value (and type annotation) to actually include the currentRefereeDatafrom the embedded referee state machine, or revert the docstring/StrategyRunner logic if referee data is not available here.
def _frame_to_observations(
self,
) -> Tuple[RawVisionData, RobotResponse, RobotResponse]:
"""Return observation data that aligns with grSim. There may be Gaussian noise and vanishing added.
Returns (vision_observation, yellow_robot_feedback, blue_robot_feedback, referee_data)
vision_observation: closely aligned to SSLVision that returns a FramData object
yellow_robots_info: feedback from individual yellow robots that returns a List[RobotInfo]
blue_robots_info: feedback from individual blue robots that returns a List[RobotInfo]
referee_data: current referee state from embedded referee state machine
"""
if self.latest_observation[0] == self.steps:
return self.latest_observation[1]
# Ball observation shared by all robots
if self._vanishing():
ball_obs = []
else:
SSLStandardEnv._add_gaussian_noise_ball(self.frame.ball, self.gaussian_noise)
ball_obs = [RawBallData(self.frame.ball.x, -self.frame.ball.y, self.frame.ball.z, 1.0)]
# Robots observation (Blue + Yellow)
blue_obs = []
blue_robots_info = []
for i in range(len(self.frame.robots_blue)):
if self._vanishing():
continue
robot = self.frame.robots_blue[i]
robot_pos, robot_info = self._get_robot_observation(robot)
blue_obs.append(robot_pos)
blue_robots_info.append(robot_info)
yellow_obs = []
yellow_robots_info = []
for i in range(len(self.frame.robots_yellow)):
if self._vanishing():
continue
robot = self.frame.robots_yellow[i]
robot_pos, robot_info = self._get_robot_observation(robot)
yellow_obs.append(robot_pos)
yellow_robots_info.append(robot_info)
# Return the complete shared observation
# note that ball_obs stored in list to standardise with SSLVision
# As there is sometimes multiple possible positions for the ball
# Get referee data
# current_time = self.time_step * self.steps
# Camera id as 0, only one camera for RSim
result = (
RawVisionData(self.time_step * self.steps, yellow_obs, blue_obs, ball_obs, 0),
yellow_robots_info,
blue_robots_info,
)
self.latest_observation = (self.steps, result)
return result
Contributor
Author
|
Referee integration
Custom referee
Referee override behavior
Operator UX
Geometry / configurability
Tests
|
- Add rsim integration tests for ball placement, direct free kick (ours and theirs), and kickoff positioning in test_referee_rsim.py - Add 15 unit tests covering PrepareKickoffTheirsStep, DirectFreeOursStep, and DirectFreeTheirsStep action nodes in test_referee_unit.py - Switch demo script control_scheme from dwa to pid Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace Field._UNDERSCORE_CONSTANTS with their public ClassProperty equivalents in math_utils.py and geometry.py. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
…ument future work - conftest.py: default --headless to True so tests don't open rsim window - strategy_runner.py: skip ball teleport on STOP when next_command is BALL_PLACEMENT so the robot must physically carry the ball - test_referee_rsim.py: replace broken full-sequence test with a comment documenting why it is deferred (ball placement carry mechanics not yet reliable in rsim) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Penalty and ball placement buttons are not in use; removing them keeps the operator panel focused on the commands we actually use. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Ball placement phase before free kick per SSL rulebook - BallPlacementOursStep carry mechanics investigation (two-robot kissing) - GUI suggested next action to reduce operator cognitive load Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Delete dead RefereeStateMachine (never wired up, duplicated GameStateMachine with a broken _replace() call on a mutable class) - Remove dead len(obs)==4 branch in _run_step; RSim always reads from ref_buffer - Snapshot TeamInfo via copy.copy() in _generate_referee_data() to prevent score mutations retroactively corrupting stored RefereeRefiner records - Update docs and stale docstrings accordingly - Document TeamInfo frozen dataclass refactor as deferred follow-up work Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
… GUI" This reverts commit c5caa3459ea2fa9e9da262e47d6729dbbb0eb46b.
…top-left" This reverts commit d922a78d20ee7a969c37105e33497936986cd5df.
…try and RSim renderer
…gyRunner.__init__
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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Pull request overview
Copilot reviewed 60 out of 62 changed files in this pull request and generated 2 comments.
Comments suppressed due to low confidence (2)
utama_core/strategy/referee/actions.py:469
kicker_id = ... else robot_ids[0]will raiseIndexErroriffriendly_robotsis empty. Add a guard before indexing so penalty setup does not crash on frames with no robot detections.
utama_core/strategy/referee/actions.py:561kicker_id = min(game.friendly_robots, ...)will raiseValueErrorwhenfriendly_robotsis empty. Add an early return/stop guard so DIRECT_FREE handling is robust to intermittent vision dropouts.
Make __hash__ consistent with __eq__ by including all fields that __eq__ compares (score, goalkeeper for both teams, current_action_time_remaining). Fix _ScriptedReferee to use self._start instead of time.time() for referee_command_timestamp so the value stays stable across frames while the same command is active, allowing RefereeRefiner deduplication to work. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
energy-in-joles
approved these changes
May 20, 2026
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Referee data pipeline
@dataclassto support a custom eq that ignores timestamps and game events (preventing spurious re-records)Custom referee & state machine
Compliant action nodes (actions.py)
Operator GUI (gui.py)
Profiles