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fix: game mode ids - #1
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LGTM, also note that the field you have mentioned should not be "gamemodeId", according to the client, that field should be "serverAvailability" and 1 is Available, 0 is Busy |
Contributor
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Looks good, thanks. Please:
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Author
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The Server itself probably needs to adapt to these changes too, i didnt check that |
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If the game mode id in the pong isn't 1, the client ignores the server and it won't let you join. This PR fixes the issue by always returning 1.