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Implement gamification system with points, ranks, and progression tracking
Add task points calculation based on priority and deadline completion timing
Integrate rank progression UI with visual indicators and modal display
Expand task filtering to include overdue and unscheduled categories
Display earned points rewards when completing tasks with animations
Diagram Walkthrough
flowchart LR
A["Task Completion"] -->|"calculateEarnedPoints"| B["Earned Points"]
B -->|"updateUserPoints"| C["User Points Updated"]
C -->|"getRankProgress"| D["Rank & Progress"]
D -->|"Display in UI"| E["StatsWidget & Rewards"]
F["Task Priority"] -->|"getPointsForPriority"| B
G["Task Deadline"] -->|"Bonus/Penalty"| B
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File Walkthrough
Relevant files
Enhancement
9 files
gamification.ts
New gamification library with points and rank system
Below is a summary of compliance checks for this PR:
Security Compliance
⚪
Points integrity bypass
Description:updatePoints(delta) allows the client to submit an arbitrary points delta and performs a non-atomic read-modify-write (select('points') then update({ points: nextPoints })), which can enable points tampering (e.g., sending large positive deltas) and/or lost-update exploits under concurrent requests unless server-side authorization/RLS and an atomic increment (RPC/SQL increment) are enforced. userService.ts [10-33]
Objective: To create a detailed and reliable record of critical system actions for security analysis and compliance.
Status: Missing audit logging: The new updatePoints flow updates persisted user points without emitting any audit log entry that includes user id, action, timestamp, and outcome.
Generic: Robust Error Handling and Edge Case Management
Objective: Ensure comprehensive error handling that provides meaningful context and graceful degradation
Status: Swallowed points errors: The points update failure is caught and only console.error is executed, leaving the UI/state potentially inconsistent without a recovery or user-visible handling path.
Objective: To ensure logs are useful for debugging and auditing without exposing sensitive information like PII, PHI, or cardholder data.
Status: Unstructured console logs: New console.error logging of raw error objects is unstructured and may inadvertently include sensitive details from backend responses.
Generic: Security-First Input Validation and Data Handling
Objective: Ensure all data inputs are validated, sanitized, and handled securely to prevent vulnerabilities
Status: Authorization not visible: The new updatePoints method performs a direct update of users.points based on getCachedUserId() without any explicit authorization/ownership check shown in the diff, which may be unsafe depending on Supabase RLS policies.
Refactor the updatePoints function to use a Supabase RPC function. This will perform the point update atomically in the database, preventing race conditions and potential data loss from concurrent requests.
[To ensure code accuracy, apply this suggestion manually]
Suggestion importance[1-10]: 9
__
Why: The suggestion correctly identifies a critical race condition in the updatePoints function and proposes a robust, standard solution using an atomic database operation to ensure data integrity.
High
Merge user state updates
When updating user points, merge the new points with the previous user state instead of overwriting the entire user object. Use the functional form of setUserState to ensure other user properties are preserved.
[To ensure code accuracy, apply this suggestion manually]
Suggestion importance[1-10]: 8
__
Why: This is a critical fix. The current code replaces the entire user object when updating points, which would discard all other user data. The suggestion correctly advises merging the new points into the existing state to prevent data loss.
Medium
Guard against missing Supabase
Add a check at the beginning of the POST handler to verify that the supabase client is initialized. If it is not, return a 500 error to prevent runtime errors later in the function.
[To ensure code accuracy, apply this suggestion manually]
Suggestion importance[1-10]: 6
__
Why: The suggestion correctly points out a missing check for the supabase client initialization. Adding this guard improves robustness by failing early with a clear error message if the configuration is missing.
Low
General
Use a single source for points
Refactor the userPoints calculation to rely solely on currentUser?.points. This avoids potential UI flicker and data inconsistency caused by comparing a locally calculated taskPoints with a potentially stale global user state.
Why: The suggestion correctly identifies a potential UI inconsistency by using two different sources for user points and proposes simplifying the logic to use the currentUser context as the single source of truth, improving data consistency.
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PR Type
Enhancement
Description
Implement gamification system with points, ranks, and progression tracking
Add task points calculation based on priority and deadline completion timing
Integrate rank progression UI with visual indicators and modal display
Expand task filtering to include overdue and unscheduled categories
Display earned points rewards when completing tasks with animations
Diagram Walkthrough
File Walkthrough
9 files
New gamification library with points and rank systemAdd points calculation to task creation pipelineAdd updatePoints method for user point managementSupport earned_points field in task updatesExpose updateUserPoints through API serviceDisplay rank progress with visual indicators and modalCalculate and update earned points on task completionAdd overdue and unscheduled task filter optionsDisplay earned points rewards with animations on completion