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6 changes: 3 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,6 @@ build and the release notes.
| `linux/0001` … `linux/0005` (mesh shaders, half-wave subgroups, A8XX cube, bindless and IB fixes) | | ✓ |
| `lrz/0001` (A8XX LRZ flush before the next render pass) | ✓ | ✓ |
| `nir/0001` (32-bit SSBO offset wrap with pre-shifted strides, UE5 Nanite) | ✓ | ✓ |
| `fdl/0001` (A8XX buffer descriptors of 2^30 elements or more) | ✓ | ✓ |
| `tu/0001` (flushes before a render pass chain split across command buffers, UE5 indirect draws) | ✓ | ✓ |

A script whose anchor no longer matches Mesa main exits non-zero and a `.patch` that no longer applies fails
Expand All @@ -83,8 +82,9 @@ workflow applies the whole set to the current Mesa main on every push.
The RedMagic UBWC swapchain and IMapper5 gralloc work is by [Leb-Sun](https://github.com/Leb-Sun). The A8XX resolve, hysteresis and LRZ color-mask
register patches are adapted from [Vauzi-17/710](https://github.com/Vauzi-17/710). The A845 / A850 category-4
repeat workaround is by [misakayuuki](https://github.com/misakayuuki). The SSBO offset wrap and render pass chain
flush fixes are by [K11MCH1](https://github.com/K11MCH1), and the A8XX buffer descriptor size fix is by
[airidosas252](https://github.com/airidosas252).
flush fixes are by [K11MCH1](https://github.com/K11MCH1). The A8XX buffer descriptor size fix by
[airidosas252](https://github.com/airidosas252) is now in Mesa main
([`5b2db4b8`](https://gitlab.freedesktop.org/mesa/mesa/-/commit/5b2db4b8)) and no longer carried here.

## Versioning

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54 changes: 0 additions & 54 deletions patches/fdl/0001-fdl-a8xx-buffer-num-elements.patch

This file was deleted.

8 changes: 0 additions & 8 deletions patches/series.json
Original file line number Diff line number Diff line change
Expand Up @@ -165,14 +165,6 @@
],
"summary": "Keep the 32-bit wrap of SSBO byte offsets when NIR pre-shifts array strides, so vkd3d-proton's UE5 Nanite hardware-raster cluster stores are no longer dropped (by K11MCH1)"
},
{
"file": "fdl/0001-fdl-a8xx-buffer-num-elements.patch",
"targets": [
"android",
"linux"
],
"summary": "A8XX buffer descriptors use the 32-bit NUM_ELEMENTS field, so SSBOs of 1 GiB or more keep their size (by airidosas252)"
},
{
"file": "tu/0001-tu-flush-before-suspended-render-pass-chain.patch",
"targets": [
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