Skip to content

[Feature] Implement Interdimensional Synergy System (Card Combos) #1

Description

@MrJacob12

To increase player engagement and add strategic depth to the core gameplay loop, I propose the implementation of a Synergy System. Currently, the income calculation is a simple linear sum of cards in the active slots. This feature will introduce multiplicative bonuses based on specific card combinations (Tags/Attributes).

The current "Gacha -> Equip -> Wait" loop lacks decision-making. Players always choose the card with the highest base income, making 90% of the collection obsolete.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

ENHANCEMENTNew feature or request

Type

No type

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions