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Cave Maze

Top-down 3D maze built with Rust + Bevy and Kenney's Modular Cave Kit (CC0).

The maze is generated with recursive backtracking. Each cell is mapped to a corridor piece (end / corridor / corner / junction / intersection) with the correct 90° rotation. Steer the little character to the gate.

Run

# Bevy 3D (GLB models)
cargo run --release

# Simple Vulkan 2D top-down renderer (ash)
cargo run --release --bin vulkan

Controls

Key Action
WASD / arrows Move the character
R New maze
Esc Quit (Vulkan binary)

Assets

Models live in assets/models/ (GLB). Original pack credit: Kenney.nl.

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