Skip to content

v1.4: isolate Left layer 2761 occluder - #33

Draft
Datamining00 wants to merge 4 commits into
v1.4-parser-boundary-compact-fixfrom
v1.4-left-2761-exclusion-test
Draft

v1.4: isolate Left layer 2761 occluder#33
Datamining00 wants to merge 4 commits into
v1.4-parser-boundary-compact-fixfrom
v1.4-left-2761-exclusion-test

Conversation

@Datamining00

@Datamining00 Datamining00 commented Aug 20, 2026

Copy link
Copy Markdown
Owner

Diagnostic goal

Temporarily exclude the exact decoded Left placement isolated by the layer probe to determine whether it is the visible black occluder.

Target signature in this diagnostic build only:

  • section: Left
  • source offset: 185644
  • type: 1048677
  • non-mask

Important

  • This is not a production rendering rule.
  • Parser output is unchanged.
  • The existing section-boundary and compact-shape fixes stay enabled.
  • No layer reversal or global order change is introduced.

Pass condition

If the same Left preview now matches the in-game image and the large black rectangle disappears, the occlusion is conclusively tied to this decoded placement. The next patch should then repair its actual group/draw-order semantics rather than permanently delete it.

Validation

  • Windows CI: success
  • Regression suite: 188 tests, OK
  • PyInstaller one-file build: success
  • EXE SHA-256: c3a2fd64b5303d6654f718980831b94a22f05593a47589946d7c5b017e214868
  • Artifact ZIP SHA-256: 2f3254f8c4ca5d6451cbabae18bb1cb2a1ccafc75a00e826ae8b21fe016bf6cc

Draft until visual verification.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant