A game jam project built in Godot 4 for the GDTV Jam.
Hop, boost, and fly your rocket through hazardous terrain. Dodge lava, navigate tight spaces, and try not to blow up.
- Thrust – Accelerate upward
- Rotate – Tilt left/right
- Boost – Extra kick when you need it
Game jam entry – functional but rough around the edges.
- KayKit Space Base Bits assets (Kay Lousberg)
- Built with Godot 4