This is the repo to my simple vulkan engine (LVE) following the Brendan Galea tutorial.
The main branch contains the code to the 3D branch.
This project uses CMake so it can be built with an IDE like VS or Jetbrains CLion, or using either of the following commands:
$ cmake -DCMAKE_BUILD_TYPE=Debug -B "build/"for a debug build, or:
$ cmake -DCMAKE_BUILD_TYPE=Release -B "build/"for a release build.
It is configured to automatically compile the shaders then compile the project. I've only tested it on Linux.