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Dave Kerr edited this page Mar 14, 2014 · 1 revision

Creating a release for SharpGL is very straightforward. Ensure that you have installed all required pre-requisites (see Developing SharpGL) and then move to the 'release' folder.

Run the command:

powershell.exe -f BuildRelease.ps1

All components of the project will be built, including Visual Studio Extenions and Nuget packages. The release will be stored in the 'release' folder under a folder with the version number.

This makes it very easy to quickly build a release if you are developing with SharpGL.

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