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fix(core): coarse-shard NLL multithread + safe GPU PRIMARY backends #371
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,18 @@ | ||
| //! Shared wgpu instance construction for all GPGPU modules. | ||
| //! | ||
| //! Restricted sandboxes often expose a broken `/dev/dri` node that makes the | ||
| //! GL/EGL backend log `libEGL warning: failed to open /dev/dri/...` and then | ||
| //! SIGSEGV inside the native stack. That bypasses Rust's `Result` fallback and | ||
| //! kills the process before CPU paths can run. | ||
| //! | ||
| //! We therefore build the instance with [`wgpu::Backends::PRIMARY`] only | ||
| //! (Vulkan / Metal / DX12 / WebGPU) — never GL — and treat missing adapters as | ||
| //! a soft `None` so callers fall back to the f64 CPU reference. | ||
|
|
||
| /// Construct a wgpu instance that avoids the GL/EGL backend. | ||
| pub(crate) fn new_instance() -> wgpu::Instance { | ||
| let mut desc = wgpu::InstanceDescriptor::new_without_display_handle(); | ||
| // PRIMARY = Vulkan | Metal | DX12 | BrowserWebGPU — never GL/EGL. | ||
| desc.backends = wgpu::Backends::PRIMARY; | ||
| wgpu::Instance::new(desc) | ||
| } |
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