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Releases: ClonkAndre/SharpUI-Legacy

Version 1.5

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@ClonkAndre ClonkAndre released this 18 Apr 02:42

Changelog

  1. Added “UIProgressBar” class to the new “UIForms” namespace.

Version 1.4

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@ClonkAndre ClonkAndre released this 07 Apr 18:32

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  1. Added “PerformClick” method to the UIItemBase class and therefore to every item of the UIMenu.
  2. Added “UINumberUpDownItem” which is a generic item which you can set to any numeric type.
  3. Added “Peek” function to the UIMenu and UIListItem.
  4. Added “DoNotShowInPauseMenu” property to the “UIMenuOptions” class.
  5. Added “EnableNavigationSounds” property to the “UIMenuOptions” class.
  6. Added “DoNotDrawSubtitlePart” property to the “UIMenu” class.
  7. Added “DescriptionTextHeight” property to the “UIMenu” class.
  8. Added “UIButton” class to the new “UIForms” namespace.
  9. Added “Icon” property to the “UIItem” class.
  10. Added “RightText” property to the “UIItem” class.
  11. Added “MenuRectangle” property to “UIMenu” class.
  12. Added “IsItemVisibleInMenu” function to the “UIMenu” class.
  13. The “UIMenu” and all the default items now play sound by default. This can be disabled by settings the “EnableNavigationSounds” to false in the “UIMenuOptions” class.

Version 1.3.1

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@ClonkAndre ClonkAndre released this 30 Mar 22:26

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  1. Fixed item description text not be drawn right under the menu as it was intended.
  2. Updated to work with IV-SDK .NET v0.8.

Version 1.3

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@ClonkAndre ClonkAndre released this 30 Mar 02:37

Changelog

  1. Added generic UIMenu.GetItemByThisTag function which automatically converts the item found by this tag to the given type.
  2. Added “UIBase sender” parameter to the UIBase.FocusChangedDelegate and UIBase.VisibilityChangedDelegate.
  3. Added item description text which will be drawn under the menu.
  4. Added UIDoubleUpDown item for the UIMenu.
  5. The SelectedIndex property of the UIMenu will now reset to 0 when the UIMenu closes.

Version 1.2

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@ClonkAndre ClonkAndre released this 23 Mar 05:12
  1. Added UIIntegerUpDown item for the UIMenu.
  2. Added SharpUI.UI namespace in which all the single elements that can be drawn on screen will be located.
  3. Added UIList to the SharpUI.UI namespace.

Version 1.1.2

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@ClonkAndre ClonkAndre released this 20 Mar 22:04
  1. Fixed UIPool.IsAnyItemOfTypeVisible function only return true when EVERY item in the pool of the given type was visible.

Version 1.1.1

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@ClonkAndre ClonkAndre released this 20 Mar 04:29
  1. Moved UISliderItem out of the Items namespace.
  2. Fixed UICheckboxItem being checked by default.

Version 1.1

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@ClonkAndre ClonkAndre released this 20 Mar 01:47
  1. Added GetItemsOfType function to the UIPool and UIMenu class.
  2. Added IsAnyItemOfTypeVisible function to the UIPool class.
  3. Added border to the slider of the UISliderItem.
  4. Added CanValueBeChanged property to the UISliderItem class.
  5. Changed ChangeVisibilityOfEveryElementOfType function in the UIPool to be a generic function.
  6. Changed the default slider colors. They now match the color of the sliders you can see in GTA IV.

Version 1.0

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@ClonkAndre ClonkAndre released this 17 Mar 01:54
  • Release