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Fix AI unalives self with Shanid (#9123) #9496
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you're pretty close to the right util methods already:
forge/forge-ai/src/main/java/forge/ai/AiController.java
Lines 1003 to 1010 in a3b6b15
please modify those instead:
that way you should also be able to leverage
findSubAbilityByTypeand avoid ugly hardcoded logicUh oh!
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So add lifeloss to
getDamageForPlayingor make a new similar function and also for drawing?getLossForDrawing?Uh oh!
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check both methods, you'll see lifeloss is already handled there
and there is no loss for drawing here, better not mix up too much or you risk making things hard to merge again
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You told me not to rebase, and I've only added one commit to an existing MR of mine. Keep your vagueness and DIY. It works for me now and my branch works for my decks. I'm tired of waiting for even approved MRs.