Milestones
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Biomes, ores, caves worth exploring, day and night, weather, and the block variety to fill them.
No due date•0/7 issues closedThe shader pack visual target: waving surfaces, water shading, atmosphere, emissive, weather.
No due date•0/9 issues closedBedrock and void safety, pause menu, persistent settings, input handling, and the rest of the rough edges a new player hits.
No due date•0/14 issues closedMeshing races, chunk seams, flooded caves, streaming order. Make the world render what it actually contains.
No due date•0/9 issues closedEvery path that can lose or corrupt a player's world. Highest priority in the project.
No due date•0/9 issues closed