planned things:
- quantization system
- variable width encoding system
- endianness handling
- Real Docs
A C# library for bit-level serialization and deserialization with compile-time source generation.
- Easy Bit ALinged read writes
- Struct serialization
- Custom types
- High performance no Alloc
- .NET Standard 2.1 (runtime library)
- .NET Standard 2.0 (source generator)
So old bcs we target unity 6 and it has the most archaic source gen stack, godot and newer things should just work due to this.
Licensed under the Apache License, Version 2.0.