fix(collision): sort events in ascending order - #367
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fixes my own GM2026 game that uses inheritance for projectiles: before, rock -> projectile collision fired but mine (child of projectile) -> rock did not
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Worst case scenario if this isn't the case I screw off inheritance and do it the old way. |
cobaltgit
marked this pull request as ready for review
July 29, 2026 16:57
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Seems to pass the Undertale long corridor column test |
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fixes my own GM2026 game that uses inheritance for projectiles: before, rock -> projectile collision fired but mine (child of projectile) -> rock did not, thanks deepseek.