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Remnants of the Precursors

Remnants of the Precursors is a Java-based modernization of the original Master of Orion game from 1993.

Fusion version

Mixt of of Xilmi Fusion with Modnar new races

With BrokenRegistry Options Manager.

... and some more features

Summary of the differences of Fusion-Mod to the base-game: https://www.reddit.com/r/rotp/comments/x2ia8x/differences_between_fusionmod_and_vanillarotp/

Description of the different AI-options in Fusion-Mod: https://www.reddit.com/r/rotp/comments/xhsjdr/some_more_details_about_the_different_aioptions/

The decription of the additions/changes by Modnar can be found there:
https://github.com/modnar-hajile/rotp/releases

To build and run locally:

On Debian / Ubuntu:

sudo apt install vorbis-tools
sudo apt install webp
mvn clean package -Dmaven.javadoc.skip=true
java -jar target/rotp-<timestamp>-mini.jar

On Fedora:

sudo dnf install libwebp-tools vorbis-tools
mvn clean package -Dmaven.javadoc.skip=true
java -jar target/rotp-<timestamp>-mini.jar

Other Links

Official website
Community subreddit
Download build

What's New

26-01-05 (BR)

  • New option to restore MoO1 combat resolution: Unlike in MoO1, damage inflicted by weapons in RotP is not affected by the difference between attack and defense levels. (Only affects the probability of hitting.) In MoO1, a high differential between attack and defense increases the weapon's minimum damage. This gives kittens a boost.

26-01-04 (BR)

  • Custom images can be put in an "images" folder located in the same folder as the jar file.
    • The folder structure inside the images folder must be the same as the original one, and the file type must be the same as specified in the txt files.
  • Fixed useless creation of empty race files.
  • When there is more than 31 empires, Replay will now list all of tem in smaller font size.
  • Fixed some missing French dialog. (By default there was no pacific contact dialog for species that are never pacifist... Except when customized!)
  • Fixed custom player dialog display.
  • Fixed language change for custom species.
  • Custom species are now built from their animation species.
  • Fixed certain texts that extended beyond the boxes.

25-12-31 (BR)

  • Complete overhaul of species management.

    • The "Race" class now consists of skills and animations.
      • However, the Race factory remains unchanged.
    • Custom species can choose their animations and assign them names, leaders, and home world.
      • This for Multiple civilizations per species.
      • This in multiple languages.
      • A new GUI is now available for this purpose.
    • The distribution of skills, animations, names, and civilizations is managed by a new "Species" class and includes all "Race" methods that were previously in the Empire class.
      • Then the Empire Class now extends the Species class to get back all these methods.
    • A "species factory" is now responsible for assembling species according to player requests.
    • A new option allows empires to be assigned from custom species that have selected an animation with dedicated names.
  • Current limitations:

    • The number of civilizations per species is currently limited by the interface, which only allows for one row of tabs.
    • This also limits the number of languages.

How To

About

Created by Ray Fowler, Remnants of the Precursors is an open-source modernization of the original 1993 Master of Orion.

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