Eclipse is a neural network-based aimbot optimized specifically for Fortnite. It provides customizable settings for sensitivity, targeting, and visualization to help you improve in-game aiming precision and responsiveness.
Ensure Python 3.8 or later is installed on your computer. You can download Python from the official website.
- Download and install the latest version of CUDA.
- Go to the Eclipse GitHub repository.
- Click on “Code” and then select “Download ZIP.”
- Extract the downloaded ZIP file to a convenient location on your computer.
- Open the extracted folder, right-click on the background, and select Open in Terminal (or Open PowerShell window here on Windows).
- Type the following command to install the necessary packages:
pip install -r requirements.txt
- Run the following command to start Eclipse:
python main.py
To configure Eclipse, edit the lib/config.json file directly. This file contains settings for aiming sensitivity and screen resolution.
- normal_scale: Controls the general aiming sensitivity, corresponding to Fortnite’s X/Y sensitivity.
- targeting_scale: Controls sensitivity when aiming down sights (right-click to aim), corresponding to Fortnite’s targeting sensitivity.
Note: Ensure that your in-game targeting and scope sensitivities are the same. - game_resolution: Set to match your Fortnite resolution. Supported options are
"1920x1080"and"1280x720".
(1920x1080 resolution):
{
"normal_scale": 0.1,
"targeting_scale": 0.2,
"game_resolution": "1920x1080"
}(1280x720 resolution):
{
"normal_scale": 0.2,
"targeting_scale": 0.4,
"game_resolution": "1280x720"
}Once Eclipse is running and correctly configured, all you have to do is launch Fortnite and start playing. You can use these controls to interact with Eclipse:
- [F2] Hold to enable the aimbot.
- [F3] Toggle visualization window open/closed. (Visualization window shows what the aimbot is targeting)
- [F4] Quit the program.
Contributions are welcome! Please feel free to submit a pull request or open an issue if you have any suggestions or improvements.
This project is licensed under the GNU General Public License v3.0. See the license file for more information.