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BatuhanOzdemir7/README.md

Hi there, I'm Batuhan Özdemir! 👋

Computer Engineering Student | Full-Stack Developer | Algorithm & Simulation Enthusiast

I am a highly motivated second-year Computer Engineering student (High Honors, GPA: 3.73) at Bursa Uludağ University. Building on a strong foundation in Object-Oriented Programming, I combine analytical skills with hands-on software development experience. I am adept at designing computational simulations, building web platforms from scratch, and developing full-stack architectures.

Currently, I serve as the Head of the Events Department (Etkinlik Departmanı Başkanı) at ULUDOTT (Digital Game Design Community), where I lead initiatives like ULUJAM 2026 and indie game summits. I also recently completed the rigorous Sabancı & Aksigorta Advanced Java Programming training program.

🛠️ Technical Skills

Languages: C C# Python Java JavaScript TypeScript

Web & Backend Development: .Net Core Django Spring Boot Angular

Game Development & Simulation: Unity

Tools & Data: Git VS Code


🚀 Featured Projects & Research

💻 Software & Web Development

  • FISH # NET: Developed a robust full-stack web application utilizing Spring Boot for backend architecture and Angular for a dynamic frontend interface.
  • Nanarname (Cinema Review Platform): Spearheaded the frontend architecture and co-developed the Python/Django backend. Integrated an in-memory NLP machine learning pipeline for real-time text classification, profanity filtering, and statistical outlier detection.

🔬 Academic Research & Algorithms

  • TÜBİTAK 2209-A LRS Route Optimization: Project Lead for conceptualizing a custom algorithmic framework for optimal route calculation and capacity forecasting for Yalova City's light rail system.
  • Electoral System Fairness Simulation: Developed a custom "Iterative Equity Model" algorithm (C# & Python) to minimize representation error, mathematically demonstrating superiority during high volatility phases through empirical case studies.

🎮 Game Development

  • SalaşDönerciSim: Currently developing a Unity-based restaurant management simulation game featuring custom player movement scripts, AI NavMesh integration, and ProBuilder environment modeling.

🌍 Community & Leadership

  • Head of Events Department at ULUDOTT. Successfully directed the logistics, corporate outreach, and sponsorship acquisition for major regional events like ULUJAM 2026 and the Indie Oyun Zirvesi.
  • Creative Ventures: Constructing "Makus Talih," an alternative history universe set in 1920s Turkey, actively adapting lore into screenplays and short films

Pinned Loading

  1. Etkinlik-Uygulamasi-Backend Etkinlik-Uygulamasi-Backend Public

    Java

  2. etkinlik-uygulamasi-frontend etkinlik-uygulamasi-frontend Public

    TypeScript