INVENTORY UI V2 IS GOING TO BE RELEASED SOON!!
A simple, customizable inventory UI built with HTML, CSS, and JavaScript.
This project is meant to be a base system / sandbox that anyone can edit, expand, and remix.
ps--
- Click items to view stats
- Rarity-based color + glow system
- Enchant system with effects
- Clean layout (inventory → info panel)
- No frameworks, easy to edit
- Download or clone this repository
- Open newtab.html in your browser
- Click items to interact with the UI
Open newtab.html, copy one of the existing item elements, and change the values inside showItem().
Example:
Open script.js and find the rarityColors object.
Add a new entry like: voidplus: "#FF2E8F"
Then use "VoidPlus" as the rarity in your item.
In script.js, find the enchant logic and add a new condition like:
else if (text.includes("Poison")) { title.textContent = "Poison"; desc.textContent = "Deals damage over time"; icon.src = "poison.png"; }
Then add it to the dropdown in newtab.html:
Poison (+8)- UI prototype
- Inventory / loot sandbox
- Base for experiments
- A full game
- A polished release
- A finished system
Feel free to:
- Change the UI
- Add features
- Expand systems
- Completely redesign it
If you make something cool:
- Send it to me
- Or share your GitHub fork
Would be cool to see what people build
If enough people make different versions, we might combine ideas into one bigger system
- Code is intentionally simple and readable
- Some parts are basic on purpose (easy to edit)
- Focus is flexibility, not perfection
Have fun messing with it
