[Webhost API] Add starting_inventory on the static_tracker call #5813
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Add the starting inventory to the API static_tracker call.
The main reason why I'm adding this is because we can fetch the networks items, but not the starting ones, which means we can't get a full player's inventory using API in a bunch of cases.
I feel like that data should go on the static_tracker call because it never changes.
What is this fixing or adding?
Adding a PlayerStartingInventory list on the
WebHostLib/api/tracker.py filleUsing that list to fill the new field
player_starting_inventoryon the static_tracker result.How was this tested?
With a local webhost, hosting a couple of multiworlds (30+ players).
If this makes graphical changes, please attach screenshots.