| description | A behavior config creates behavior interactable options, allowing automatic or player initiated behaviors to be run by a character. |
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To create a behavior config, find (or create) the GameName/Resources/GameName/InteractableOptionConfig folder in the project tab and right click. Choose Create > AnyRPG > Interactable > BehaviorConfig.
| Name | Description |
|---|---|
| Behavior Names | A list of Behavior Profiles that can be run. |
- Add a behavior config to a Unit Profile to allow the character to run behaviors.