| description | A cutscene is a convenient way of displaying important events by moving the camera to predefined points, showing subtitles, and optionally triggering a timeline to make objects perform actions. |
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To create a cutscene, find (or create) the GameName/Resources/GameName/Cutscene folder in the project tab and right click. Choose Create > AnyRPG > Cutscene.
| Name | Description |
|---|---|
| Repeatable | If true, this cutscene can be played more than once. |
| Require Player Unit Spawn | If true, the player unit must be spawned in the world for this cutscene to play. |
| Use Default Faction Colors | If true, player faction will be ignored, and default faction relationship colors will be used for health bars. |
| Timeline Name | The name of a Unity Timeline to trigger when this cutscene is played. |
| Load Scene Name | The name of a scene to load to play this cutscene. |
| Unload Scene On End | If true, the scene that was active before the cutscene played will be loaded when the cutscene ends. |
| Auto Advance Subtitles | If true, the subtitles will be played automatically. |
| Subtitle Properties | Subtitle Properties |
| Name | Description |
|---|---|
| Audio Profile Name | The name of an audio profile to play when the cutscene is started. |
| Subtitle Nodes | A list of subtitle text and times. |
- Configure a Scene Node to automatically play a cutscene when the scene loads.
- Configure a Cutscene Interactable option to play a cutscene when interacted with.