| description | A character race gives characters access to abilities, traits, power resources, character stats, weapon skills, and armor skills. |
|---|
To create a character race, find (or create) the GameName/Resources/GameName/CharacterRace folder in the project tab and right click. Choose Create > AnyRPG > CharacterRace.
| Name | Description |
|---|---|
| New Game Option | If true, this race is available for players to choose on the new game menu, no matter what faction is chosen. |
| Male Unit Profile | The Unit Profile to use when the male gender is chosen. |
| Female Unit Profile | The Unit Profile to use when the female gender is chosen. |
| Environment Preview | Environment Preview properties. |
| Equipment Names | A List of equipment that will be equipped by characters that choose the character class when starting a new game. |
| Default Hit Effects | A list of Ability Effects to cast on the target when the character does not have a Weapon equipped and does damage from a standard (auto) attack. |
| On Hit Effects | A list of Ability Effects to cast on the target when the Weapon does damage from any attack, including standard (auto) attacks. |
| Capabilities | Lists of abilities, traits, weapon skills, and armor skills the character class provides. See Capabilities for descriptions. |
| Primary Stats | A List of Stat Scaling Nodes that define primary stat budgets per level and secondary stats and power resources granted by those primary stats. |
| Power Resources | A list of Power Resources the character will have access to. |
- Assign a character race to a Unit Profile.