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Active Items

Alecontín edited this page Mar 23, 2026 · 27 revisions

Here is a list of all the active items along with some additional information if the item needs it.

3D GlassesQ1

  • Toggles Isaac's color between red and blue.

  • While held, enemy projectiles will spawn with a red and blue tint.

  • Isaac will not take damage from tears of the same color as him.

  • Locust: Small red and blue locusts that deal 0.5x Isaac's damage.

    • Panic button will not make you immortal since it doesn't account for the ModCallbacks.MC_PRE_PROJECTILE_COLLISION callback being overwritten.

Bag Of HoldingQ4

  • Absorbs active items that don't have a special charge.

  • Isaac can cycle between absorbed items with the drop button.

  • Using Bag of Holding while an item is selected will use that item instead.

  • Charge time varies depending on the last item used and updates with every use.

  • Wisp: Spawns a wisp corresponding to the selected item.

    • Weirdly enough, single use items do not trigger ModCallbacks.MC_POST_TRIGGER_COLLECTIBLE_REMOVED, so those have been accounted for manually.
    • Glowing Hourglass is counted as a single use item because otherwise you would be able to use it infinitely.
    • Bag of Holding accounts for the Mama Mega and Golden Bombs interaction.

Eternal DplopiaQ4

  • Duplicates items into random ones from the current pool.

  • Items will become cursed, having a 25% chance of deleting one of your items.

  • Each cursed item picked up will increase that chance by 5%.

  • The chance will reset each floor.

  • Luck deacreases the deletion chance by 1% per 1 luck.

  • Car Battery: Triplicates items into random ones from the current pool.

  • Wisp: 35% chance of a wisp being deleted instead of an item, you can only have a max of 2 wisps.

  • Locust: 2 white locusts that deal normal damage.

    • The curse does not delete story items, and can not delete the item that you just picked up.
    • Deletion chance is capped at 20%, and is calculated after adding the picked up items, which means at 10 luck you can pick up 2 items and the chance would remain at 20%.
    • The deletion chance of a cursed item is displayed in it's External Item Description and is calculated for the closest player to it.

GamblecoreQ4

  • Spawns 3 reels above Isaac.

  • Getting a line of 2 symbols gives Isaac a respective stat up.

  • Getting a line of 3 symbols spawns an item related to the respective stat.

  • Costs 7 coins per use.

    • All the possible rewards are:
      • 0.14 Speed
      • 0.77 Tears
      • 0.77 Damage
      • 7 Range
      • 0.21 Shotspeed
      • √7 Luck (2.64)
    • Let's go gambling!
    • Shoutout to the IsaacGuru's website for its incredible item filters.

Glass DieQ4

  • First use: Stores the current item pool inside the die.

  • Second use: Rerolls items in the room into the stored item pool and removes it, allowing for another item pool to be stored.

  • Car Battery: Adds an extra item to the pedestals item cycle.

    • Although untested, it should work with modded item pools, in which case the displayed icon will resemble the Steam icon.

KatanaQ4

  • Isaac swings the Katana in the direction he shoots, doing 0.8x Isaac's Damage.

  • Swings mark the last enemy hit.

  • Using the item gives Isaac a 1 second shield and teleports him behind the marked enemy, doing 5x Isaac's damage to enemies in between.

  • Locust: Gray locust that deals 3x Isaac's damage.

    • There are some dedicated synergies for: Dr. Fetus, Epic Fetus, Proptosis, Lump of Coal, Holy Light, Ocular Rift, Tech Items and Brimstone.
    • There's no easy way to use the Bone Club melee attack, so I resorted to just making my own messy workaround.

RecycleQ2

  • Turns a selected collectible into random variants of 1 Bomb, 1 Key and 1 Coin pickups.

  • 1 in 5 chance of spawning a collectible from a random pool instead.

  • Recycling this item will yield no rewards!

  • Car Battery: Spawns 1 random extra pickup.

  • Wisp: Spawns a Lemegeton wisp of the removed collectible.

  • Locust: Green locust that poisons enemies.

    • I'm tired of waiting for Taurus!!!

Rubik's CubeQ2

  • 10% chance of dropping a Solved Rubik's Cube and destroying itself.

  • Wisp: Each wisp will enhance the Solved Rubik's Cube stats by 10%.

  • Locust: Color-changing locust that deals 1.2x Isaac's damage.

    • The trinket this item drops should not be able to spawn naturally unless somehow another mod uses and unlocks an achievement ID of 759807.
    • If you have Golden Trinkets unlocked, succeeding in your first try will drop a golden version of the Solved Rubik's Cube.

SodaQ3

  • !!! Single Use !!!

  • Sets Isaac's speed to 0.70.

  • +0.05 Speed every 5s.

  • Speed Ups get converted into equivalent Damage Multipliers.

  • Isaac dies after reaching max speed, which happens after ~10 minutes.

    • Speed Ups acquired before using the item will also get converted.

SpellbookQ4

  • On use, spawns an open Spellbook above Isaac.

  • Shooting in any direction will write to the Spellbook.

  • Casting the spell will mimic the use of a random item.

  • Writing the same spell will use the same item.

  • If the used item was a passive item, it will instead give it to Isaac for the rest of the floor.

  • Car Battery: Will cast the spells twice.

  • Wisp: Spawns a wisp corresponding to the selected item. (Active Items Only)

    • The seed is based on the current run's seed, so playing on the same seed will give you the same items.
    • The Spellbook is unable to roll into the Delirious active item because for some reason it crashes the game.
    • You shouldn't be able to soft-lock yourself in the spell writing state, if you do, you should be able to just fully close the game and continue where you left off.
    • Going over the writing cap will clear the written spell, allowing you to restart if you've made a mistake.
    • If you play with a Keyboard you can press backspace to delete.

Void DieQ4

  • Destroys all pedestals and stores the highest quality among them.

  • If there is a quality stored, rerolls all items into the stored quality.

  • Car Battery: 15% chance to upgrade the quality when storing and rerolling items.

  • Wisp: Spawns the wisp of the destroyed item.

    • Like Void, you can destroy the item you are holding. This does not work for rerolls.

Wire CutterQ2

  • Allows Isaac to collect all pickups instead of choosing between them.

  • Each pair of pickups consumes 1 charge.

  • !!! Can't be recharged !!!

  • The Lost: When used within a Devil Deal, Black Market, or the first room in the Dark Room, consumes all charges and makes all items free, allowing Isaac to pick up all the items.

  • Locust: 2 small red locusts that deal 0.5x Isaac's damage.

    • I couldn't find a way of detecting if the player got hit by Esau or used the White Fireplace so I couldn't account for that. Turns out it was a Null Effect

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