fix: Correctly check for SpriteButton sprite existence#1216
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Shadow auto-approve: would auto-approve. Fixes a crash by correctly checking for undefined hover sprite and click sound instead of -1, a trivial and safe change that prevents invalid asset access in SpriteButton.
Re-trigger cubic
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This was causing a crash when hovering over a SpriteButton (noteably in the Armamentarium window).
Summary by cubic
Fixes a crash when hovering a SpriteButton by correctly checking for missing hover sprite and click sound. We now test against undefined instead of -1, preventing invalid asset access (e.g., in the Armamentarium window).
Written for commit 8830148. Summary will update on new commits.