Omit specular_weight from metal edge tint in OpenPBR#2863
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jstone-lucasfilm wants to merge 1 commit intoAcademySoftwareFoundation:mainfrom
Open
Omit specular_weight from metal edge tint in OpenPBR#2863jstone-lucasfilm wants to merge 1 commit intoAcademySoftwareFoundation:mainfrom
specular_weight from metal edge tint in OpenPBR#2863jstone-lucasfilm wants to merge 1 commit intoAcademySoftwareFoundation:mainfrom
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This changelist removes `specular_weight` from the computation of metal edge tint in OpenPBR Surface, aligning the behavior of this shading model with a [proposed fix](AcademySoftwareFoundation/OpenPBR#240) for OpenPBR 1.2. As described in the proposed fix, the edge-tint color for the `generalized_schlick_bsdf` should not be multiplied by `specular_weight`, as the whole lobe is multiplied by `specular_weight` as well.
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This changelist removes
specular_weightfrom the computation of metal edge tint in OpenPBR Surface, aligning the behavior of this shading model with a proposed fix for OpenPBR 1.2.As described in the proposed fix, the edge-tint color for the
generalized_schlick_bsdfshould not be multiplied byspecular_weight, as the whole lobe is multiplied byspecular_weightas well.