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RetroBIOS

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Complete BIOS and firmware packs for Batocera, BizHawk, EmuDeck, Lakka, MiSTer FPGA, ROCKNIX, Recalbox, RetroArch, RetroBat, RetroDECK, RetroPie, and RomM.

Pick your platform below and extract the pack: it carries every file its emulators load, read from their source code. Nothing to configure, nothing to hunt down.

Quick Install

Copy one command into your terminal:

# Linux / macOS / Steam Deck
curl -fsSL https://raw.githubusercontent.com/Abdess/retrobios/main/install.sh | sh

# Windows (PowerShell)
irm https://raw.githubusercontent.com/Abdess/retrobios/main/install.ps1 | iex

# Handheld (SD card mounted on PC)
curl -fsSL https://raw.githubusercontent.com/Abdess/retrobios/main/install.sh | sh -s -- --platform retroarch --dest /path/to/sdcard

The script auto-detects your platform, downloads only missing files, and verifies checksums.

Download BIOS packs

Pick your platform, download the ZIP, extract to the BIOS path. The size is what the files occupy once extracted; the ZIP itself downloads smaller, and anything over 2 GB arrives split into .zip.001, .zip.002 volumes. Open the .001 with 7-Zip or PeaZip, or join them first (cat Pack.zip.0* > Pack.zip, or copy /b Pack.zip.001+Pack.zip.002 Pack.zip on Windows).

Platform Extracted size Extract to Download
Batocera 2.6 GB /userdata/bios/ Download
BizHawk 2.2 GB Firmware/ Download
EmuDeck 1.7 GB ~/Emulation/bios/ Download
Lakka 3.9 GB /storage/system/ Download
MiSTer FPGA 23 MB /media/fat/games/ Download
ROCKNIX 3.7 GB /storage/roms/bios/ Download
Recalbox 2.2 GB /recalbox/share/bios/ Download
RetroArch 3.9 GB system/ Download
RetroBat 3.0 GB bios/ Download
RetroDECK 4.6 GB ~/retrodeck/ Download
RetroPie * 3.9 GB ~/RetroPie/BIOS/ Download
RomM 1.3 GB bios/{platform_slug}/ Download

The RetroDECK pack already contains its own bios/ folder, so it extracts into ~/retrodeck/ rather than into the BIOS folder.

* Archived: the configuration is kept and packs are still built, but upstream is no longer scraped on a schedule.

What's included

BIOS, firmware, and system files for consoles from Atari to PlayStation 3. These are the files an emulator loads from disk instead of carrying inside itself. Some are required to boot a system, others improve accuracy or unlock a feature; the packs carry both.

Each file is checked the way your platform checks it. Most compare a checksum, the fingerprint of a file's contents, which catches a corrupt or unexpected copy. RetroArch, Lakka and RetroPie only look for the filename, because that is all their code does: the Coverage table says which applies to you. Independently of that, the collection records five fingerprints per file, and wherever an emulator's code states an expected size or hash, that value is read from its source and rechecked here.

  • 14 files the platforms' emulators load are not in the collection yet, named in the gap analysis
  • 12 platforms supported with platform-specific verification
  • 385 emulators profiled from source (RetroArch cores + standalone)
  • 421 systems handled by those emulators (NES, SNES, PlayStation, Saturn, Dreamcast, ...)
  • 8,372 files, each with its SHA1, MD5, SHA256, CRC32 and Adler-32 fingerprints: 3,030 system files, 2,803 arcade ROM sets, 2,539 game and engine data files
  • 542 of 3,030 system files matched to dump-preservation catalogs (No-Intro, Redump, TOSEC); arcade sets and engine data fall outside what those catalogs index
  • 10010 MB total collection size

Supported systems

NES, SNES, Nintendo 64, GameCube, Wii, Game Boy, Game Boy Advance, Nintendo DS, Nintendo 3DS, Switch, PlayStation, PlayStation 2, PlayStation 3, PSP, PS Vita, Mega Drive, Saturn, Dreamcast, Game Gear, Master System, Neo Geo, Atari 2600, Atari 7800, Atari Lynx, Atari ST, MSX, PC Engine, TurboGrafx-16, ColecoVision, Intellivision, Commodore 64, Amiga, ZX Spectrum, Arcade (MAME), and 387+ more.

Full list with per-file details: https://abdess.github.io/retrobios/

Coverage

Platform On its BIOS list Files its emulators load Checked by
Batocera 353/353 1,294/1,307 MD5 hash
BizHawk 118/118 370/371 SHA1 hash
EmuDeck 161/161 423/423 MD5 hash
Lakka 530/530 1,202/1,208 file presence
MiSTer FPGA 65/65 - MD5 hash
ROCKNIX 38/38 1,632/1,638 MD5 hash
Recalbox 346/346 824/830 MD5 hash
RetroArch 530/530 1,202/1,208 file presence
RetroBat 341/341 933/945 MD5 hash
RetroDECK 2,008/2,008 1,245/1,253 MD5 hash
RetroPie * 530/530 1,202/1,208 file presence
RomM 374/374 283/286 MD5 hash

Each fraction is what the pack has over what is needed, counting required and optional files alike since both ship. The first column is the BIOS list the platform publishes. The second counts files its emulators load that this list never mentions, found by reading their source code, and it is routinely several times larger. A short fraction means files are still missing, and they are named in the gap analysis. That second number is a floor, not a ceiling: an emulator that accepts any file handed to it names none in its code, so nothing there can be counted. Checked by is the test your platform runs on its own, replicated here from its source code, so the result matches what you would see in the frontend (how each one works).

Build your own pack

Clone the repo and generate packs for any platform, emulator, or system:

# Full platform pack
python scripts/generate_pack.py --platform retroarch --output-dir dist/
python scripts/generate_pack.py --platform batocera --output-dir dist/

# Single emulator or system
python scripts/generate_pack.py --emulator dolphin
python scripts/generate_pack.py --system sony-playstation-2

# List available emulators and systems
python scripts/generate_pack.py --list-emulators
python scripts/generate_pack.py --list-systems

# Verify your BIOS collection
python scripts/verify.py --all
python scripts/verify.py --platform batocera
python scripts/verify.py --emulator flycast
python scripts/verify.py --platform retroarch --verbose  # emulator ground truth

Only dependency: Python 3 + pyyaml.

Documentation site

The documentation site provides:

  • Per-platform pages with file-by-file verification status and hashes
  • Per-emulator profiles with source code references for every file
  • Per-system pages showing which emulators and platforms cover each console
  • Gap analysis identifying missing files and undeclared core requirements
  • Cross-reference mapping files across 12 platforms and 385 emulators
  • Versioned data access through JSON, CSV and SQLite exports with published SHA-256 checksums

How it works

Documentation and metadata can drift from what emulators actually load. To keep packs accurate, platform lists are checked against emulator source code, file by file where a profile exists; when the two disagree, the code wins.

Hashes document what emulator code loads and accepts, not dump provenance; that boundary, and how it relates to preservation catalogs such as No-Intro, is drawn in the FAQ.

  1. Read emulator source code - trace every file the code loads, its expected hash and size
  2. Cross-reference with platforms - match against what each platform declares
  3. Build packs - include baseline files plus what each platform's cores need
  4. Verify - run platform-native checks and emulator-level validation

Contributors

PixNyb Takiiiiiii Takiiiiiiii monster-penguin zjl88858

Community tools

Contributing

See CONTRIBUTING.md for guidelines.

License

The scripts and tooling are released under the MIT License. The BIOS and firmware files are not covered by that license: they are third-party system software, preserved and provided for personal backup, archival, and interoperability with emulation software. NOTICE sets out their status and how to ask for a file to be removed. The reasoning, and where it is weakest, is in the FAQ.

Auto-generated on 2026-08-11T12:24:04Z

About

Source-verified BIOS and firmware packs for RetroArch, Batocera, Recalbox, Lakka, RetroPie, EmuDeck, RetroBat, RetroDECK, RomM, BizHawk, ROCKNIX, and MiSTer FPGA. Platform-native verification, with emulator source code as the deciding authority.

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