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It is currently only do a look at from line to camera position, it doesn't take account of camera's rotation yet. You could see the section I commented in LineSegmentTransformSystem.cs if you wanna try tackle this.
It is currently only do a look at from line to camera position, it doesn't take account of camera's rotation yet. You could see the section I commented in
LineSegmentTransformSystem.csif you wanna try tackle this.