Skip to content
Discussion options

You must be logged in to vote

Hello.

No, if the only thing you want is to generate .locres files you can exclude the whole plugin from the shipping build.

However, ELT has a lot of functions which helps handling game localization, like, getting the list of available languages, changing language, detecting language change, etc. For these, you will need to include the plugin in the final build.

Replies: 2 comments

Comment options

You must be logged in to vote
0 replies
Answer selected by gnat
Comment options

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants