When I host a game everything looks normal at first, people can join, everything works fine for the host. But when players join, they don't have a unit and are basically spectators. After a few seconds, they crash with an error. Meanwhile, for the host, it looks like a player is just standing not doing anything. /sync isn't helping.
When I host a game everything looks normal at first, people can join, everything works fine for the host. But when players join, they don't have a unit and are basically spectators. After a few seconds, they crash with an error. Meanwhile, for the host, it looks like a player is just standing not doing anything. /sync isn't helping.