Repository navigation
Expand file tree
/
Copy pathDefaultInput.ini
More file actions
53 lines (53 loc) · 3.16 KB
/
Copy pathDefaultInput.ini
File metadata and controls
53 lines (53 loc) · 3.16 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False
+AxisMappings=(AxisName="Forward",Key=W,Scale=1.0)
+AxisMappings=(AxisName="Forward",Key=Z,Scale=1.0)
+AxisMappings=(AxisName="Forward",Key=S,Scale=-1.0)
+AxisMappings=(AxisName="Forward",Key=Gamepad_LeftY,Scale=1.0)
+AxisMappings=(AxisName="Right",Key=D,Scale=1.0)
+AxisMappings=(AxisName="Right",Key=A,Scale=-1.0)
+AxisMappings=(AxisName="Right",Key=Q,Scale=-1.0)
+AxisMappings=(AxisName="Right",Key=Gamepad_LeftX,Scale=1.0)
+AxisMappings=(AxisName="Up",Key=SpaceBar,Scale=1.0)
+AxisMappings=(AxisName="Up",Key=LeftControl,Scale=-1.0)
+AxisMappings=(AxisName="Up",Key=Gamepad_FaceButton_Top,Scale=1.0)
+AxisMappings=(AxisName="Up",Key=Gamepad_FaceButton_Bottom,Scale=-1.0)
+AxisMappings=(AxisName="Power",Key=PageUp,Scale=1.0)
+AxisMappings=(AxisName="Power",Key=PageDown,Scale=-1.0)
+AxisMappings=(AxisName="Power",Key=Gamepad_RightTriggerAxis,Scale=1.0)
+AxisMappings=(AxisName="Power",Key=Gamepad_LeftTriggerAxis,Scale=-1.0)
+AxisMappings=(AxisName="Yaw",Key=E,Scale=1.0)
+AxisMappings=(AxisName="Yaw",Key=C,Scale=-1.0)
+AxisMappings=(AxisName="Yaw",Key=Gamepad_RightX,Scale=1.0)
+AxisMappings=(AxisName="Look",Key=Up,Scale=1.0)
+AxisMappings=(AxisName="Look",Key=Down,Scale=-1.0)
+AxisMappings=(AxisName="Look",Key=Gamepad_RightY,Scale=1.0)
+ActionMappings=(ActionName="TakeOff",Key=T)
+ActionMappings=(ActionName="TakeOff",Key=Gamepad_FaceButton_Left)
+ActionMappings=(ActionName="Land",Key=L)
+ActionMappings=(ActionName="Land",Key=B)
+ActionMappings=(ActionName="Land",Key=Gamepad_FaceButton_Right)
+ActionMappings=(ActionName="Mission",Key=M)
+ActionMappings=(ActionName="Reset",Key=R)
+ActionMappings=(ActionName="View",Key=V)
+ActionMappings=(ActionName="View",Key=Gamepad_RightThumbstick)
+ActionMappings=(ActionName="Brake",Key=K)
+ActionMappings=(ActionName="Brake",Key=Gamepad_LeftThumbstick)
+ActionMappings=(ActionName="Arm",Key=F)
+ActionMappings=(ActionName="Arm",Key=Gamepad_Special_Right)
+ActionMappings=(ActionName="ModeMenu",Key=Tab)
+ActionMappings=(ActionName="ModeMenu",Key=Gamepad_LeftShoulder)
+ActionMappings=(ActionName="Weather",Key=J)
+ActionMappings=(ActionName="Weather",Key=Gamepad_RightShoulder)
+ActionMappings=(ActionName="WindUp",Key=Equals)
+ActionMappings=(ActionName="WindUp",Key=Gamepad_DPad_Up)
+ActionMappings=(ActionName="WindDown",Key=Hyphen)
+ActionMappings=(ActionName="WindDown",Key=Gamepad_DPad_Down)
+ActionMappings=(ActionName="Help",Key=F1)
+ActionMappings=(ActionName="Help",Key=Gamepad_Special_Left)
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.08,Sensitivity=1.0,Exponent=1.0,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.08,Sensitivity=1.0,Exponent=1.0,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.08,Sensitivity=1.0,Exponent=1.0,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.08,Sensitivity=1.0,Exponent=1.0,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.05,Sensitivity=1.0,Exponent=1.0,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.05,Sensitivity=1.0,Exponent=1.0,bInvert=False))