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Phase 0: build the world projection reducer for Forge sessions #2

@vultrdev

Description

@vultrdev

Objective

Build the projector/reducer that consumes normalized runtime events and produces world state.

Scope

  • event -> state projection
  • deterministic updates
  • task enters Forge
  • agent activation changes
  • artifact state changes
  • approval state changes

References

  • agentarium-docs/docs/architecture/frontend-state-model.md
  • agentarium-docs/docs/design/forge-room.md
  • agentarium-docs/docs/design/artifact-lifecycle.md
  • agentarium-docs/docs/design/approval-flow.md

Done when

  • a scripted session can move through the core state changes
  • the reducer logic is testable and isolated from rendering

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    enhancementProduct improvementphase-0Phase 0 backbone workruntimeRuntime adapters and event ingestion

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