From f58f2ece80596351bf5946d16e2f74e0bfa77019 Mon Sep 17 00:00:00 2001 From: Utkarsh Dalal Date: Tue, 3 Nov 2026 22:37:43 +0530 Subject: [PATCH] gamescope: payload 20261103.7, the FPS limiter holds a cap below the panel rate again Ships GameNative/gamenative-drm#49: the shim's vsync-grid gate no longer releases the frame after a late start at the next grid instant, a rule from GameNative/gamenative-drm#47 that made every cap below the panel's rate stop holding once a frame outlasted one vblank (MGS V at cap 20 on a 120 Hz panel ran at 40-50 fps; DTD at 53). Only GamescopePayload.VERSION changes. --- app/src/main/java/app/gamenative/display/GamescopePayload.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/src/main/java/app/gamenative/display/GamescopePayload.kt b/app/src/main/java/app/gamenative/display/GamescopePayload.kt index 8f86c82f88..b2f291451d 100644 --- a/app/src/main/java/app/gamenative/display/GamescopePayload.kt +++ b/app/src/main/java/app/gamenative/display/GamescopePayload.kt @@ -11,7 +11,7 @@ import java.io.File /** Versioned gamescope payload (gamescope, XWayland, scaling clients), fetched on the first gamescope launch. */ object GamescopePayload { - const val VERSION = "20261103.6" + const val VERSION = "20261103.7" const val ARCHIVE = "gamescope-gamenative-$VERSION.tzst" private const val STAMP = ".payload.version"