-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathevents_state.cpp
More file actions
95 lines (90 loc) · 2.55 KB
/
Copy pathevents_state.cpp
File metadata and controls
95 lines (90 loc) · 2.55 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
#include "events_state.h"
bool EventsState::isProgramActive = true;
const uint8_t* EventsState::internalKeyStates;
uint8_t* EventsState::keyStates;
std::vector<SDL_Scancode> EventsState::pressedKeys;
std::vector<SDL_Keycode > EventsState::pressedKeyCodes;
std::vector<SDL_Scancode> EventsState::releasedKeys;
bool EventsState::mouseButtonStates[3] = { false, false, false };
bool EventsState::pressedMouseButtons[3] = { false, false, false };
bool EventsState::releasedMouseButtons[3] = { false, false, false };
int EventsState::mouseX = 0;
int EventsState::mouseY = 0;
int EventsState::mouseDX = 0;
int EventsState::mouseDY = 0;
int EventsState::mouseDM = 0;
int EventsState::windowWidth = 0;
int EventsState::windowHeight = 0;
unsigned int EventsState::cursorFreeLockCount;
void EventsState::Init(int windowWidth, int windowHeight) {
EventsState::windowWidth = windowWidth;
EventsState::windowHeight = windowHeight;
internalKeyStates = SDL_GetKeyboardState(nullptr);
keyStates = new uint8_t[SDL_NUM_SCANCODES];
for (unsigned int i = 0; i < SDL_NUM_SCANCODES; ++i)
keyStates[i] = 0;
}
void EventsState::Clear() {
delete[] keyStates;
}
void EventsState::Update() {
mouseDX = 0;
mouseDY = 0;
mouseDM = 0;
pressedMouseButtons[0] = false;
pressedMouseButtons[1] = false;
pressedMouseButtons[2] = false;
releasedMouseButtons[0] = false;
releasedMouseButtons[1] = false;
releasedMouseButtons[2] = false;
pressedKeys.clear();
pressedKeyCodes.clear();
releasedKeys.clear();
SDL_Event e;
// WARNING: button < 3 may not be necessary
while (SDL_PollEvent(&e)) {
switch (e.type) {
case SDL_MOUSEMOTION:
mouseDX += e.motion.xrel;
mouseDY += e.motion.yrel;
break;
case SDL_MOUSEWHEEL:
mouseDM += e.wheel.y;
break;
case SDL_MOUSEBUTTONDOWN:
{
uint8_t button = e.button.button - 1;
if (button <= 2) {
mouseButtonStates[button] = true;
pressedMouseButtons[button] = true;
}
break;
}
case SDL_MOUSEBUTTONUP:
{
uint8_t button = e.button.button - 1;
if (button <= 2) {
mouseButtonStates[button] = false;
releasedMouseButtons[button] = true;
}
break;
}
case SDL_KEYDOWN:
if (!keyStates[e.key.keysym.scancode])
pressedKeys.push_back(e.key.keysym.scancode);
pressedKeyCodes.push_back(e.key.keysym.sym);
break;
case SDL_KEYUP:
releasedKeys.push_back(e.key.keysym.scancode);
break;
case SDL_QUIT:
isProgramActive = false;
break;
default:
break;
}
}
SDL_GetMouseState(&mouseX, &mouseY);
// TODO: Whole array does not need to be copied
memcpy(keyStates, internalKeyStates, SDL_NUM_SCANCODES);
}