Skip to content

Fix creature spawning rate #494

@tonihele

Description

@tonihele

Fix creature spawning rate. I think it has been broken now since the ECS. Player creature count is refreshed per tick only and toniarts.openkeeper.game.logic.CreatureSpawnSystem uses the creature count as a base for calculations. This results in too high creature spawn rate.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions