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player.cpp
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39 lines (34 loc) · 1.29 KB
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// *************************************************************************
// This file is part of Life, Death, and the Objective ("LDO")
// a simple squad-tactics strategy game by Steaphan Greene
//
// Copyright 2005-2008 Steaphan Greene <stea@cs.binghamton.edu>
//
// LDO is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// LDO is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with LDO (see the file named "COPYING");
// If not, see <http://www.gnu.org/licenses/>.
//
// *************************************************************************
#include "player.h"
#include "game.h"
extern Game *cur_game;
Player::Player(Game *gm, PlayerType tp, int num, int c) {
game = gm;
type = tp;
id = num;
color = c;
cur_game->SetPercept(num, &percept);
cur_game->SetOrders(num, &orders);
}
Player::~Player() {}
bool Player::Run() { return true; }