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I get an error when I have both the WPFlag and GPFlag set to 1. It says "Attempting to allocate already allocated variable 'walls'". If I turn off GPFlag, it runs. This may be true if using FSFlag too, but I haven't tried. Can someone else confirm that this is the case? If so, is the idea, perhaps, that, if using a wall file, you would include your own ground plane in the wall file rather than use GPFLag?
I get an error when I have both the WPFlag and GPFlag set to 1. It says "Attempting to allocate already allocated variable 'walls'". If I turn off GPFlag, it runs. This may be true if using FSFlag too, but I haven't tried. Can someone else confirm that this is the case? If so, is the idea, perhaps, that, if using a wall file, you would include your own ground plane in the wall file rather than use GPFLag?