The details are unclear in the docs as to whether we're able to override any param in a GLSL shader without having to manually edit it, for example the SHARPENING param in the CAS shader? It just may not be possible, but as it's not stated either way, I figured I'd ask. Cheers!
The details are unclear in the docs as to whether we're able to override any param in a GLSL shader without having to manually edit it, for example the SHARPENING param in the CAS shader? It just may not be possible, but as it's not stated either way, I figured I'd ask. Cheers!