Hi there!
Then trying to compile the turtlebot3 project using UAT, it throws an error:
GetWorldContextPinName()) or [Line: 404]
I searched online and found that World Context needs to be removed as pin in some blueprints. Upon searching through all blueprints that use this input, I found two in this plugin. Specifically, __WorldContext needs to be removed as input from:
- RRGeneralUtility > Clear Actors
- RRGeneralUtility > Clear Actor Components
Now, I haven't run extensive tests to verify that it has no negative impact on other areas in the project, however, with these changes I was able to successfully compile the project and run it. I could provide you with a merge request, but in favour of time, and the fact that it may impact multiple branches (I work on UE5.3), I thought it might be better left for you to apply the fix.
Thanks,
Mateusz
Hi there!
Then trying to compile the turtlebot3 project using UAT, it throws an error:
GetWorldContextPinName()) or [Line: 404]
I searched online and found that World Context needs to be removed as pin in some blueprints. Upon searching through all blueprints that use this input, I found two in this plugin. Specifically, __WorldContext needs to be removed as input from:
Now, I haven't run extensive tests to verify that it has no negative impact on other areas in the project, however, with these changes I was able to successfully compile the project and run it. I could provide you with a merge request, but in favour of time, and the fact that it may impact multiple branches (I work on UE5.3), I thought it might be better left for you to apply the fix.
Thanks,
Mateusz