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AI #7
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This would be some kind of neural network and some kind of reinforcement learning.
https://towardsdatascience.com/how-to-teach-an-ai-to-play-games-deep-reinforcement-learning-28f9b920440a
This wouldn't be possible in godot itself. You need some kind of communication mechanism between godot and python, perhaps over the network. But you also need someway to package it all together, unless you want the AI only avaialble to yourself and powerusers.