Using GLEW has several disadvantages, such as hackish OpenGL initialization and a use of global variables. The engine uses not so many OpenGL functions, so importing OpenGL functions manually isn't hard, and, after all, it tends to better understanding.
Using GLEW has several disadvantages, such as hackish OpenGL initialization and a use of global variables. The engine uses not so many OpenGL functions, so importing OpenGL functions manually isn't hard, and, after all, it tends to better understanding.