Due to the Server-environment nature of this implementation, players do not get to pause if they open up the main menu or anything like that.
This can be effectively done in multiplayer by calling the server's /tick freeze command (and probably refusing player movement, to prevent cheating?? maybe overkill) then a "unpause" would invoke /tick unfreeze
Due to the Server-environment nature of this implementation, players do not get to pause if they open up the main menu or anything like that.
This can be effectively done in multiplayer by calling the server's
/tick freezecommand (and probably refusing player movement, to prevent cheating?? maybe overkill) then a "unpause" would invoke/tick unfreeze