diff --git a/content/add-dynmap-to-minecraft.md b/content/add-dynmap-to-minecraft.md index 6374098..1a72e50 100644 --- a/content/add-dynmap-to-minecraft.md +++ b/content/add-dynmap-to-minecraft.md @@ -29,15 +29,21 @@ Once your server is running, you should be able to visit [http://localhost:8123] # Step 5 (optional). Making your Dynmap webpage public -Visit [playit.gg/account/tunnels](https://playit.gg/account/tunnels) and press `Add Tunnel` on the `Custom TCP` banner. +Visit [the Tunnels page](https://playit.gg/account/tunnels) and create an HTTPs tunnel. In this guide we'll only be using the HTTP part of the tunnel. If you'd like to have a secure HTTPs tunnel please reference {{< link "https-tunnel" >}}. -{{< image src="post-img/playit-custom-tcp-tunnel.png" alt="playit custom tcp tunnel" >}} +Set up the tunnel as follows: -Set the `Local server address` to `127.0.0.1:8123` and press `Add`. +```text +Tunnel Type: HTTPs +Port Count: 1 +HTTP Port: 8123 +HTTP Port: 443 (unchanged) +Proxy Protocol: None +``` -{{< image src="post-img/playit-dynmap-local-address.png" alt="dynmap download" >}} +{{< image src="post-img/playit-custom-tcp-tunnel.png" alt="dynmap download" >}} -After pressing add and giving playit.gg a few moments to prepare your tunnel, you should be assigned an .auto.playit.gg address you can use and share for accessing your dynmap. +After pressing add and giving playit.gg a few moments to prepare your tunnel, you should be assigned an address you can use and share for accessing your dynmap. {{< image src="post-img/playit-custom-tcp-address.png" alt="dynmap download" >}} diff --git a/content/creating-a-necesse-server-with-playit-windows.md b/content/creating-a-necesse-server-with-playit-windows.md index f8c243d..7b3847a 100644 --- a/content/creating-a-necesse-server-with-playit-windows.md +++ b/content/creating-a-necesse-server-with-playit-windows.md @@ -43,9 +43,7 @@ Create a new agent and add a tunnel Set up the tunnel as follows: ```text -Tunnel Type: UDP (protocol) -Port Count: 1 -Local Port: 14159 +Tunnel Type: Necesse ``` {{< image src="post-img/playit-necesse-tunnelconfig.png" alt="Necesse tunnel config, 1" >}} diff --git a/content/external-domain-cloudflare.md b/content/external-domain-cloudflare.md index 1b50fc5..10e8bc4 100644 --- a/content/external-domain-cloudflare.md +++ b/content/external-domain-cloudflare.md @@ -1,72 +1,71 @@ -+++ -title = "Add an external domain with Cloudflare" -tags = ["external-domain"] -description_file = "descriptions/external-domain-cloudflare.txt" -+++ - -Your root domain cannot be on both Cloudflare and Playit. Because your domain is setup with cloudflare, we will add a subdomain to your Playit account. In our example our domain is `playit-example.com` and the subdomain is `minecraft` so we'll be adding `minecraft.playit-example.com`. For you this will likely be different. - - -### Requirements -* [playit premium](https://playit.gg/account/billing/shop/premium) -* your external domain setup **Cloudflare DNS** - -For other Domain Registrars visit {{< link "add-external-domain" >}}. - -## 1. Add your domain to playit - -Visit your [account settings](https://playit.gg/account/settings/domains) and add your domain. - -Click on `Add External Domain`, and fill out your domain's information. -{{< image src="post-img/playit-addexternaldomain-cloudflare-addexternaldomain.png" alt="playit add external domain" >}} - -Once you've done that, confirm your settings by clicking `Add External Domain`. - - -## 2. Visit your domain's management page - -Log in to the **Cloudflare Dashboard**, select your domain, and open the **DNS → Records** page. - -{{< image src="post-img/playit-addexternaldomain-cloudflare-managedns.png" alt="cloudflare manage dns" >}} - ---- - -## 3. Add NS records for the sub domain - -We will delegate the sub domain to playit.gg using **NS records**. - -Create **one NS record**: - -### NS Record - -* **Type:** `NS` -* **Name:** `minecraft` (might be different for you) -* **Target:** `ns1.playit-dns.com` -* **TTL:** Auto - -{{< image src="post-img/playit-addexternaldomain-cloudflare-add_ns_record.png" alt="cloudflare manage ns" >}} - ---- - -## 4. Assign your domain to a tunnel - -Edit or create a new tunnel, and scroll down until you see your tunnel attributes. You should see **Domain (Auto Assigned)**. Click on `change`, go to `Use Existing`, and choose your domain from the dropdown menu - -{{< image src="post-img/playit-addexternaldomain-cloudflare-assign_to_tunnel-1.png" alt="playit assign domain" >}} - -{{< image src="post-img/playit-addexternaldomain-cloudflare-assign_to_tunnel-2.png" alt="playit assign domain" >}} - -Once you've selected your domain, click on `use yourdomain.tld`. Again, your domain will be different. - -## 5. Check if the new domain is properly set up - -To do this, we can use something like [nslookup.io](https://nslookup.io/) -Enter your domain, and then click **Find DNS records** - -{{< image src="post-img/playit-addexternaldomain-cloudflare-check_ns-1.png" alt="check dns records" >}} - -{{< image src="post-img/playit-addexternaldomain-cloudflare-check_ns-2.png" alt="check dns records" >}} - ---- - -After adding your sub domain, it can take up to 1 hour before the update is seen globally. Usually it's much quicker. ++++ +title = "Add an external domain with Cloudflare" +tags = ["external-domain"] +description_file = "descriptions/external-domain-cloudflare.txt" ++++ + +Your root domain cannot be on both Cloudflare and Playit. Because your domain is setup with cloudflare, we will add a subdomain to your Playit account. In our example our domain is `playit-example.com` and the subdomain is `minecraft` so we'll be adding `minecraft.playit-example.com`. For you this will likely be different. + + +### Requirements +* [playit premium](https://playit.gg/account/billing/shop/premium) +* your external domain setup **Cloudflare DNS** + +For other Domain Registrars visit {{< link "add-external-domain" >}}. + +## 1. Add your domain to playit + +Visit your [account settings](https://playit.gg/account/settings/domains) and add your domain. + +Click on `Domains`, and then go to `Add External Domain`. Fill out your domain's information. + +{{< image src="post-img/playit-addexternaldomain-cloudflare-addexternaldomain.png" alt="playit add external domain" >}} + +Once you've done that, confirm your settings by clicking `Add Domain`. + + +## 2. Visit your domain's management page + +Log in to the **Cloudflare Dashboard**, select your domain, and open the **DNS → Records** page. + +{{< image src="post-img/playit-addexternaldomain-cloudflare-managedns.png" alt="cloudflare manage dns" >}} + +--- + +## 3. Add NS records for the sub domain + +We will delegate the sub domain to playit.gg using **NS records**. + +Create **one NS record**: + +### NS Record + +* **Type:** `NS` +* **Name:** `minecraft` (might be different for you) +* **Target:** `ns1.playit-dns.com` +* **TTL:** Auto + +{{< image src="post-img/playit-addexternaldomain-cloudflare-add_ns_record.png" alt="cloudflare manage ns" >}} + +--- + +## 4. Assign your domain to a tunnel + +Edit or create a new tunnel, and look at the top of the page. You should see an automatically assigned domain. Click on `Change domain`, and choose a domain from `Select a domain from your account`. + +{{< image src="post-img/playit-addexternaldomain-cloudflare-assign_to_tunnel-2.png" alt="playit assign domain" >}} + +Once you've selected your domain, click on `use yourdomain.tld`. Again, your domain will be different. + +## 5. Check if the new domain is properly set up + +To do this, we can use something like [nslookup.io](https://nslookup.io/) +Enter your domain, and then click **Find DNS records** + +{{< image src="post-img/playit-addexternaldomain-cloudflare-check_ns-1.png" alt="check dns records" >}} + +{{< image src="post-img/playit-addexternaldomain-cloudflare-check_ns-2.png" alt="check dns records" >}} + +--- + +After adding your sub domain, it can take up to 1 hour before the update is seen globally. Usually it's much quicker. diff --git a/content/external-domain-namecheap.md b/content/external-domain-namecheap.md index 685968c..396c683 100644 --- a/content/external-domain-namecheap.md +++ b/content/external-domain-namecheap.md @@ -1,92 +1,92 @@ -+++ -title = "Add an external domain with Namecheap" -tags = ["external-domain"] -description_file = "descriptions/external-domain-namecheap.txt" -+++ - -This guide assumes you have [playit premium](https://playit.gg/account/billing/shop/premium) and have purchased a domain name on [https://namecheap.com](namecheap.com). For other Domain Registars visit {{< link "add-external-domain" >}}. - - -* [Adding a second level domain (like example.com)](#adding-a-second-level-domain-to-playitgg-like-examplecom) -* [Adding a sub domain (like sub.example.com)](#adding-a-sub-domain-to-playitgg-like-subexamplecom) - - -# Adding a second level domain to playit.gg (like example.com) - -In this guide I will be adding the domain `olumpu.com` to playit.gg, your domain will be different. - -## 1. Visit your domain's management page - -Visit your namecheap dashboard to enter your domain's manage page. - -{{< image src="post-img/namcheap-manage-domain.png" alt="manage domain" >}} - - -## 2. Use Custom DNS under the Nameservers section - -Find the section titled **NAMESERVERS** and select **Custom DNS**. - -{{< image src="post-img/namecheap-nameservers-custom-dns.png" alt="namecheap nameservers custom dns" >}} - -## 3. Enter playit's DNS nameservers - -On the provided lines, add the following name servers - -``` -ns1.playit-dns.com -ns2.playit-dns.com -``` - -and press the green checkmark to save your changes. - -{{< image src="post-img/namecheap-custom-dns-playit.png" alt="manage domain" >}} - - -## 4. Add your external domain to playit.gg - -Visit [https://playit.gg/account/settings/domains/add-external](https://playit.gg/account/settings/domains/add-external) to add your external domain. - -Make sure the domain name you enter matches the domain name that you updated on Namecheap. In this example it is `olumpu.com`. For you it will be different. - -{{< image src="post-img/playit-add-external-domain.png" alt="playit add external domain" >}} - -You're done! You can now assign your domain to your tunnel. - -{{< image src="post-img/playit-domain-added.png" alt="playit domain added" >}} - ---- - -# Adding a sub domain to playit.gg (like sub.example.com) - -Instead of adding our entire `olumpu.com` domain to playit.gg, we will instead the sub domain `playit.olumpu.com`. - -## 1. Visit your domain's management page - -Visit your namecheap dashboard to enter your domain's manage page. - -{{< image src="post-img/namcheap-manage-domain.png" alt="manage domain" >}} - -## 2. Go to the DNS settings for the domain - -{{< image src="post-img/namecheap-domain-settings.png" alt="domain settings" >}} - -## 3. Add a new record - -* For **Type**, select: `NS Record`. -* For **Host**, enter the sub domain you want. Here we'll add `"playit"` for `"playit.olumpu.com"`. This can be whatever you want. -* For **Value**, enter `ns1.playit-dns.com`. - -Then press the green checkmark to save the record. - -{{< image src="post-img/namecheap-add-ns-record.png" alt="namecheap add ns record" >}} - - -## 4. Add your external sub domain to playit.gg - -Visit [https://playit.gg/account/settings/domains/add-external](https://playit.gg/account/settings/domains/add-external) to add your external domain. - -Make sure you enter your sub domain. In our case this will be `playit.olumpu.com`. - -{{< image src="post-img/playit-add-sub-domain.png" alt="playit add sub domain" >}} - -After adding your domain, you should be all set. ++++ +title = "Add an external domain with Namecheap" +tags = ["external-domain"] +description_file = "descriptions/external-domain-namecheap.txt" ++++ + +This guide assumes you have [playit premium](https://playit.gg/account/billing/shop/premium) and have purchased a domain name on [https://namecheap.com](namecheap.com). For other Domain Registars visit {{< link "add-external-domain" >}}. + + +* [Adding a second level domain (like example.com)](#adding-a-second-level-domain-to-playitgg-like-examplecom) +* [Adding a sub domain (like sub.example.com)](#adding-a-sub-domain-to-playitgg-like-subexamplecom) + + +# Adding a second level domain to playit.gg (like example.com) + +In this guide I will be adding the domain `olumpu.com` to playit.gg, your domain will be different. + +## 1. Visit your domain's management page + +Visit your namecheap dashboard to enter your domain's manage page. + +{{< image src="post-img/namcheap-manage-domain.png" alt="manage domain" >}} + + +## 2. Use Custom DNS under the Nameservers section + +Find the section titled **NAMESERVERS** and select **Custom DNS**. + +{{< image src="post-img/namecheap-nameservers-custom-dns.png" alt="namecheap nameservers custom dns" >}} + +## 3. Enter playit's DNS nameservers + +On the provided lines, add the following name servers + +``` +ns1.playit-dns.com +ns2.playit-dns.com +``` + +and press the green checkmark to save your changes. + +{{< image src="post-img/namecheap-custom-dns-playit.png" alt="manage domain" >}} + + +## 4. Add your external domain to playit.gg + +Visit [https://playit.gg/account/settings/domains/add-external](https://playit.gg/account/settings/domains/add-external) to add your external domain. + +Make sure the domain name you enter matches the domain name that you updated on Namecheap. In this example it is `olumpu.com`. For you it will be different. + +{{< image src="post-img/playit-add-external-domain.png" alt="playit add external domain" >}} + +You're done! You can now assign your domain to your tunnel. + +{{< image src="post-img/playit-domain-added.png" alt="playit domain added" >}} + +--- + +# Adding a sub domain to playit.gg (like sub.example.com) + +Instead of adding our entire `olumpu.com` domain to playit.gg, we will instead the sub domain `playit.olumpu.com`. + +## 1. Visit your domain's management page + +Visit your namecheap dashboard to enter your domain's manage page. + +{{< image src="post-img/namcheap-manage-domain.png" alt="manage domain" >}} + +## 2. Go to the DNS settings for the domain + +{{< image src="post-img/namecheap-domain-settings.png" alt="domain settings" >}} + +## 3. Add a new record + +* For **Type**, select: `NS Record`. +* For **Host**, enter the sub domain you want. Here we'll add `"playit"` for `"playit.olumpu.com"`. This can be whatever you want. +* For **Value**, enter `ns1.playit-dns.com`. + +Then press the green checkmark to save the record. + +{{< image src="post-img/namecheap-add-ns-record.png" alt="namecheap add ns record" >}} + + +## 4. Add your external sub domain to playit.gg + +Visit [https://playit.gg/account/settings/domains/add-external](https://playit.gg/account/settings/domains/add-external) to add your external domain. + +Make sure you enter your sub domain. In our case this will be `playit.olumpu.com`. + +{{< image src="post-img/playit-add-sub-domain.png" alt="playit add sub domain" >}} + +After adding your domain, you should be all set. diff --git a/content/hytale-dedicated-server.md b/content/hytale-dedicated-server.md index d404697..5fc8ced 100644 --- a/content/hytale-dedicated-server.md +++ b/content/hytale-dedicated-server.md @@ -1,105 +1,97 @@ -+++ -title = "Hytale Dedicated Server Guide" -tags = ["hytale", "guide"] -description_file = "descriptions/hytale-dedicated-server.txt" -+++ - -This guide walks you through setting up a Hytale server using the files bundled with the official Hytale launcher, and then sharing it to the internet using playit. - -> Official server guide: [Hytale Server Manual](https://support.hytale.com/hc/en-us/articles/45326769420827-Hytale-Server-Manual) - - -### Requirements - -* Hytale game launcher installed -* Java 25 (Adoptium recommended) -* A Hytale account - -## Locate the Dedicated Server Files - -The dedicated server is included with the Hytale launcher installation. Navigate to the following path for your operating system: - -### Windows - -```text -%appdata%\Hytale\install\release\package\game\latest -``` - -### Linux - -```text -$XDG_DATA_HOME/Hytale/install/release/package/game/latest -``` - -### macOS - -```text -~/Application Support/Hytale/install/release/package/game/latest -``` - -This directory should contain `HytaleServer.jar` and an `Assets.zip` file in the parent directory. - -## Start the Hytale Dedicated Server - -1. Open a terminal or command prompt **inside the server directory**. -2. Run the following command: - -```bash -java -jar HytaleServer.jar --assets ../Assets.zip -``` - -The server will start and prompt you for authentication if this is your first run. - -## Authorize the Server - -To authorize the server with your Hytale account, enter the following command into the server console: - -```text -/auth login device -``` - -Follow the on-screen instructions to complete device authorization using your Hytale account. - -Once authorized, the server will be fully functional. - -If you don't want to authorize your device every time you start the server (spoiler, most people don't) you can run this command: - -```text -/auth persistence Encrypted -``` -This makes it keep the authorization token in an encrypted file in the server. - -## Share the Server Using playit -### Create a playit Agent - -1. Create a new **agent** -2. Install and start the agent on the same machine as your Hytale server - -### Create a Tunnel - -1. Create a new tunnel -2. Select the tunnel type: - - * **Hytale (game)** -3. The default port is: - -```text -5520/UDP -``` - -> playit provides a predefined tunnel type for Hytale — use this instead of manually configuring ports. - -## Connecting to the Server - -Players can connect to your server using either: - -* You can find it in your tunnel information -{{< image src="post-img/playit-hytale-address.png" alt="Tunnel information" >}} - -From the screenshot, your address is `half-throw.gl.at.ply.gg:19490`. For you, this address will be different. - -## Done - -You and your players can then enter this address in Hytale to connect - -{{< image src="post-img/playit-hytale-joinwithdomain.png" alt="Join hytale with domain" >}} ++++ +title = "Hytale Dedicated Server Guide" +tags = ["hytale", "guide"] +description_file = "descriptions/hytale-dedicated-server.txt" ++++ + +This guide walks you through setting up a Hytale server using the files bundled with the official Hytale launcher, and then sharing it to the internet using playit. + +> Official server guide: [Hytale Server Manual](https://support.hytale.com/hc/en-us/articles/45326769420827-Hytale-Server-Manual) + + +### Requirements + +* Hytale game launcher installed +* Java 25 (Adoptium recommended) +* A Hytale account + +## Locate the Dedicated Server Files + +The dedicated server is included with the Hytale launcher installation. Navigate to the following path for your operating system: + +### Windows + +```text +%appdata%\Hytale\install\release\package\game\latest +``` + +### Linux + +```text +$XDG_DATA_HOME/Hytale/install/release/package/game/latest +``` + +### macOS + +```text +~/Application Support/Hytale/install/release/package/game/latest +``` + +This directory should contain `HytaleServer.jar` and an `Assets.zip` file in the parent directory. + +## Start the Hytale Dedicated Server + +1. Open a terminal or command prompt **inside the server directory**. +2. Run the following command: + +```bash +java -jar HytaleServer.jar --assets ../Assets.zip +``` + +The server will start and prompt you for authentication if this is your first run. + +## Authorize the Server + +To authorize the server with your Hytale account, enter the following command into the server console: + +```text +/auth login device +``` + +Follow the on-screen instructions to complete device authorization using your Hytale account. + +Once authorized, the server will be fully functional. + +If you don't want to authorize your device every time you start the server (spoiler, most people don't) you can run this command: + +```text +/auth persistence Encrypted +``` +This makes it keep the authorization token in an encrypted file in the server. + +## Share the Server Using playit +### Create a playit Agent + +1. Create a new **agent** +2. Install and start the agent on the same machine as your Hytale server + +### Create a Tunnel + +1. Create a new tunnel +2. Select the tunnel type: **Hytale** + +{{< image src="post-img/playit-hytale-tunnelconfig.png" alt="Tunnel configuration" >}} + +## Connecting to the Server + +Players can connect to your server using either the hostname or the IP address and port - you can find this in your tunnel information. + +{{< image src="post-img/playit-hytale-address.png" alt="Tunnel information" >}} + +From the screenshot, your address is `half-throw.gl.at.ply.gg:19490`. For you, this address will be different. + +## Done + +You and your players can then enter this address in Hytale to connect + +{{< image src="post-img/playit-hytale-joinwithdomain.png" alt="Join hytale with domain" >}} diff --git a/content/left4dead2-dedicated-server-windows.md b/content/left4dead2-dedicated-server-windows.md index 5b9f112..70f05d9 100644 --- a/content/left4dead2-dedicated-server-windows.md +++ b/content/left4dead2-dedicated-server-windows.md @@ -24,9 +24,7 @@ That's all for the server config, let's set up a tunnel next. Set up the tunnel as follows: ```text -Tunnel Type: UDP (protocol) -Port Count: 1 -Local Port: 27015 +Tunnel Type: Left 4 Dead 2 ``` {{< image src="post-img/playit-l4d2-tunnelconfig.png" alt="L4D2 Tunnel Config" >}} @@ -42,6 +40,4 @@ Press the Tilde key, `~` and type in `connect 147.185.221.25:9404`. Your tunnel {{< image src="post-img/playit-l4d2-consoleconnect.png" alt="L4D2 Console Direct Connect" >}} - -After pressing `enter` or clicking `Submit`, you and your friends should be able to connect to the game server using playit's tunnel. - +After pressing `enter` or clicking `Submit`, you and your friends should be able to connect to the game server using playit's tunnel. \ No newline at end of file diff --git a/content/playit-companion-mc-java-plugin-and-mod.md b/content/playit-companion-mc-java-plugin-and-mod.md index 319d566..cb9acee 100644 --- a/content/playit-companion-mc-java-plugin-and-mod.md +++ b/content/playit-companion-mc-java-plugin-and-mod.md @@ -4,7 +4,9 @@ tags = ["Minecraft", "LAN", "guide"] description_file = "descriptions/playit-playit-companion.txt" +++ -> WARNING: This mod is not maintained or updated by the original creator - we cannot guarantee that this plugin is up to date or that it will work at all. +> WARNING: This mod is not maintained or updated by the original creator - we cannot guarantee that this plugin is up to date or that it will work at all. +> +> This guide will not recieve updates unless the plugin is also updated. Please consider using an [agent](https://playit.gg/account/agents). This guide will walk you through how to host a local Minecraft world over playit.gg diff --git a/content/project-zomboid-steam-dedicated-server.md b/content/project-zomboid-steam-dedicated-server.md index 249511c..39f5dee 100644 --- a/content/project-zomboid-steam-dedicated-server.md +++ b/content/project-zomboid-steam-dedicated-server.md @@ -1,173 +1,161 @@ -+++ -title = "Project Zomboid Dedicated Server Guide" -tags = ["project zomboid", "pz", "guide"] -description_file = "descriptions/project-zomboid-steam-dedicated-server.txt" -+++ - -## Setting Everything Up - -Assuming you already own Project Zomboid on Steam, you already have access to the dedicated server software. - -1. Open your **Steam Library** -2. Search for **Project Zomboid** (the server is usually hidden until searched) -3. Install **Project Zomboid Dedicated Server** - -{{< image src="post-img/playit-pz-steam.png" alt="PZ on Steam" >}} - -## Verify the Server Runs - -After installing the server: - -1. **Do not launch it from Steam** -2. Right‑click **Project Zomboid Dedicated Server** -3. Select **Manage → Browse local files** - -{{< image src="post-img/playit-pz-steambrowsefiles.png" alt="PZ on Steam Options" >}} - -The server directory will look similar to this: - -{{< image src="post-img/playit-pz-serverfiles.png" alt="PZ Server Files" >}} - -Both the 32‑bit and 64‑bit versions work: - -* `StartServer32.bat` -* `StartServer64.bat` - -Double‑click either file to start the server once. After it finishes initialization, you can close it. - -## Using playit.gg to Share the Server - -Create and claim a new **playit.gg agent**, then create your first tunnel. - -Project Zomboid normally uses the following ports: - -* `16261` (main port) -* `16262` (secondary UDP port) - -We will adjust these to work with playit.gg. - -## Create the Tunnel - -Create and configure your tunnel as follows: - -* **Type:** Project Zomboid (game) - -{{< image src="post-img/playit-pz-addtunnel.png" alt="playit tunnel config" >}} - -At this point, the tunnel will be active, but the game server will **not yet be reachable**. This is because the local server ports must match the tunnel's assigned public ports. - -### Dedicated IP Users - -If you are using a **dedicated IP** from playit.gg: - -* You may keep the default ports -* Set the local port to `16261` -* No changes to `servertest.ini` are required unless you want to modify game rules - -{{< image src="post-img/playit-pz-localaddress.png" alt="playit local address" >}} - -## Configure Server Ports - -Navigate to your Project Zomboid server configuration folder: - -```text -C:\Users\User\Zomboid\Server -``` - -Inside, you will find files like: - -{{< image src="post-img/playit-pz-configfiles.png" alt="PZ Server Config Files" >}} - -### Edit `servertest.ini` - -Open `servertest.ini` and locate: - -```ini -DefaultPort=16261 -``` - -Change this to match the **public port assigned by playit.gg**. - -**Example:** - -```ini -DefaultPort=10233 -``` -{{< image src="post-img/playit-pz-configfile.png" alt="PZ Config File" >}} - - -### Configure the Second Port - -Project Zomboid uses **two sequential ports**. - -If your public port is `10233`, the second port will be `10234` - -In `servertest.ini`, find: - -```ini -UDPPort=16262 -``` - -Change it to: - -```ini -UDPPort=10234 -``` - -Save the file. - -## Connecting to the Server - -1. Start the Project Zomboid server -2. Open your playit.gg tunnel -3. Copy the **numeric IP address and port** - -{{< image src="post-img/playit-pz-tunneladdress.png" alt="playit tunnel address" >}} - -**Example:** - -```text -147.185.221.181:10233 -``` - -### Join in Project Zomboid - -1. Launch **Project Zomboid** -2. Click **Join** -3. Enter the tunnel IP and port on the right‑hand side -4. Under **Connection Options**, make sure: - -```text -Use Steam Relay = unchecked -``` - -{{< image src="post-img/playit-pz-joinserver.png" alt="Adding the server" >}} - -5. Click **Add** -6. Select the server from the list - -{{< image src="post-img/playit-pz-serverlist.png" alt="Joining the server" >}} -{{< image src="post-img/playit-pz-connecting.png" alt="Joining the server" >}} - -## Server Is Live - -The game server will now: - -* Serve all game assets -* Apply server settings -* Store player data - -To modify server settings, see the **[Project Zomboid Server Wiki](https://pzwiki.net/wiki/Dedicated_server)**. - -## Troubleshooting - -### Closed Port Warning -{{< image src="post-img/playit-pz-warningclosedport.png" alt="Warning: Closed Port" >}} - -If you see a **closed port** warning: - -* Double‑check that **Use Steam Relay** is **disabled** in the server list -* Confirm `DefaultPort` and `UDPPort` match the playit.gg tunnel ports - -## Done -Your Project Zomboid server should now be up and shared using playit. ++++ +title = "Project Zomboid Dedicated Server Guide" +tags = ["project zomboid", "pz", "guide"] +description_file = "descriptions/project-zomboid-steam-dedicated-server.txt" ++++ + +## Setting Everything Up + +Assuming you already own Project Zomboid on Steam, you already have access to the dedicated server software. + +1. Open your **Steam Library** +2. Search for **Project Zomboid** (the server is usually hidden until searched) +3. Install **Project Zomboid Dedicated Server** + +{{< image src="post-img/playit-pz-steam.png" alt="PZ on Steam" >}} + +## Verify the Server Runs + +After installing the server: + +1. **Do not launch it from Steam** +2. Right‑click **Project Zomboid Dedicated Server** +3. Select **Manage → Browse local files** + +{{< image src="post-img/playit-pz-steambrowsefiles.png" alt="PZ on Steam Options" >}} + +The server directory will look similar to this: + +{{< image src="post-img/playit-pz-serverfiles.png" alt="PZ Server Files" >}} + +Both the 32‑bit and 64‑bit versions work: + +* `StartServer32.bat` +* `StartServer64.bat` + +Double‑click either file to start the server once. After it finishes initialization, you can close it. + +## Using playit.gg to Share the Server + +Create and claim a new **playit.gg agent**, then create your first tunnel. + +Project Zomboid normally uses the following ports: + +* `16261` - Main Port +* `16262` - Secondary UDP Port + +We will adjust these to work with playit.gg. + +## Create the Tunnel + +Create and configure your tunnel as follows: + +* **Type:** Project Zomboid + +{{< image src="post-img/playit-pz-addtunnel.png" alt="playit tunnel config" >}} + +At this point, the tunnel will be active, but the game server will **not yet be reachable**. This is because the local server ports must match the tunnel's assigned public ports. + +## Configure Server Ports + +Navigate to your Project Zomboid server configuration folder: + +```text +C:\Users\User\Zomboid\Server +``` + +Inside, you will find files like: + +{{< image src="post-img/playit-pz-configfiles.png" alt="PZ Server Config Files" >}} + +### Edit `servertest.ini` + +Open `servertest.ini` and locate: + +```ini +DefaultPort=16261 +``` + +Change this to match the **public port assigned by playit.gg**. + +**Example:** + +```ini +DefaultPort=10233 +``` +{{< image src="post-img/playit-pz-configfile.png" alt="PZ Config File" >}} + +The project zomboid tunnel type will assign you two ports, these ports are sequential so if your public port is `10233`, the second port will be `10234`. + +Update `UDPPort` to match your second port. + +```ini +UDPPort=16262 +``` + +Change it to: + +```ini +UDPPort=10234 +``` + +Save the file. + +## Connecting to the Server + +1. Start the Project Zomboid server +2. Open your playit.gg tunnel +3. Copy the **numeric IP address and port** + +{{< image src="post-img/playit-pz-tunneladdress.png" alt="playit tunnel address" >}} + +**Example:** + +```text +147.185.221.181:10233 +``` + +### Join the Project Zomboid server + +1. Launch **Project Zomboid** +2. Click **Join** +3. Enter the tunnel IP and port on the right‑hand side +4. Under **Connection Options**, make sure: + +```text +Use Steam Relay = unchecked +``` + +{{< image src="post-img/playit-pz-joinserver.png" alt="Adding the server" >}} + +5. Click **Add** +6. Select the server from the list + +{{< image src="post-img/playit-pz-serverlist.png" alt="Joining the server" >}} + +{{< image src="post-img/playit-pz-connecting.png" alt="Joining the server" >}} + +## Server Is Live + +The game server will now: + +* Serve all game assets +* Apply server settings +* Store player data + +To modify server settings, see the **[Project Zomboid Server Wiki](https://pzwiki.net/wiki/Dedicated_server)**. + +## Troubleshooting + +### Closed Port Warning +{{< image src="post-img/playit-pz-warningclosedport.png" alt="Warning: Closed Port" >}} + +If you see a **closed port** warning: + +* Double‑check that **Use Steam Relay** is **disabled** in the server list +* Confirm `DefaultPort` and `UDPPort`* match the playit.gg tunnel ports + +If using a custom UDP tunnel, `UDPPort` does not apply to you. + +## Done +Your Project Zomboid server should now be up and shared using playit. diff --git a/content/setup-papermc-minecraft-server.md b/content/setup-papermc-minecraft-server.md index b1d6e19..e852716 100644 --- a/content/setup-papermc-minecraft-server.md +++ b/content/setup-papermc-minecraft-server.md @@ -45,7 +45,9 @@ Before you can run the Minecraft server you must first accept the Eula. This can > If the eula.txt file doesn't get created, you might need to install / upgrade Java. {{< image src="post-img/windows-eula-edit.png" alt="eula edit" >}} + {{< image src="post-img/windows-eula-highlight.png" alt="eula highlight" >}} + {{< image src="post-img/windows-eula-true.png" alt="eula true" >}} # Step 5. Run run.bat (or run.sh for Unix) again diff --git a/content/svc-minecraft.md b/content/svc-minecraft.md index 8d34248..ae7d906 100644 --- a/content/svc-minecraft.md +++ b/content/svc-minecraft.md @@ -1,119 +1,119 @@ -+++ -title = "Using Simple Voice Chat with playit" -tags = ["minecraft", "simple voice chat", "guide"] -description_file = "descriptions/svc-minecraft.txt" -+++ - - -## Requirements - -### Server - -* **Dedicated Minecraft Server Software** (e.g. Fabric Server) -* **[Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat/versions)** - -### Client - -* **Minecraft client** -* **Client-side modloader** (e.g. Fabric) -* **Simple Voice Chat** installed on the client - -> ⚠️ Simple Voice Chat **must be installed on both the server and the client** for voice to work. - -## Setting Everything Up (Server) - -### Install Simple Voice Chat - -Place the Simple Voice Chat `.jar` file into the appropriate folder inside your Minecraft server directory: - -* `mods/` (Fabric / Forge) -* `plugins/` (Paper / Spigot) - -{{< image src="post-img/playit-svc-serverplugins.png" alt="SVC Server Setup" >}} - -### Generate Configuration Files - -1. Start the Minecraft server -2. Wait until it fully loads -3. Stop the server - -This will generate the required configuration files for Simple Voice Chat. - -### Create a Tunnel - -1. Choose an agent for the tunnel -2. Create a new **UDP tunnel** -3. Configure it as follows: - -```text -Protocol: UDP -Port Count: 1 -Local Port: 24454 -``` - -{{< image src="post-img/playit-svc-tunnelconfig.png" alt="SVC Tunnel Setup" >}} - - -After creating the tunnel, go back to the tunnel overview, and note the **IP address and port** shown alongside the tunnel - -{{< image src="post-img/playit-svc-tunnel_info.png" alt="SVC Tunnel Info" >}} - -### Configure Simple Voice Chat - -Navigate to the Simple Voice Chat server configuration file: - -```text -./config/voicechat/voicechat-server.properties -``` - -Modify the following values: - -```properties -bind_address=* -voice_host=IP_ADDRESS:PORT -``` - -Replace `IP_ADDRESS:PORT` with the IP address and port provided by playit. -> Dedicated IP users may choose to use the default port `24454` - - -**Example:** - -```properties -bind_address=* -voice_host=147.185.221.181:25732 -``` - -{{< image src="post-img/playit-svc-serverconfig.png" alt="SVC Server Setup" >}} - -Save the file. - -### Start the Server - -Start the Minecraft server again to apply the changes. - -If configured correctly, Simple Voice Chat will now bind to the tunnel. - -## Setting Everything Up (Player) - -### Install a Modloader - -Install a client-side modloader such as **Fabric**. - -### Install Simple Voice Chat (Client) - -1. Navigate to your Minecraft mods folder: - -```text -%AppData%/.minecraft/mods -``` - -2. Ensure the **Simple Voice Chat `.jar` file** is present - -> If the mod is not installed on the client, you **will not be able to hear or talk** to other players. - -{{< image src="post-img/playit-svc-clientmods.png" alt="SVC Server Setup" >}} - -## Done - -Simple Voice Chat should now work over playit, allowing players to communicate using proximity voice chat. ++++ +title = "Using Simple Voice Chat with playit" +tags = ["minecraft", "simple voice chat", "guide"] +description_file = "descriptions/svc-minecraft.txt" ++++ + + +## Requirements + +### Server + +* **Dedicated Minecraft Server Software** (e.g. Fabric Server) +* **[Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat/versions)** + +### Client + +* **Minecraft client** +* **Client-side modloader** (e.g. Fabric) +* **Simple Voice Chat** installed on the client + +> ⚠️ Simple Voice Chat **must be installed on both the server and the client** for voice to work. + +## Setting Everything Up (Server) + +### Install Simple Voice Chat + +Place the Simple Voice Chat `.jar` file into the appropriate folder inside your Minecraft server directory: + +* `mods/` (Fabric / Forge) +* `plugins/` (Paper / Spigot) + +{{< image src="post-img/playit-svc-serverplugins.png" alt="SVC Server Setup" >}} + +### Generate Configuration Files + +1. Start the Minecraft server +2. Wait until it fully loads +3. Stop the server + +This will generate the required configuration files for Simple Voice Chat. + +### Create a Tunnel + +1. Choose an agent for the tunnel +2. Create a new **SVC Tunnel** +3. Configure it as follows: + +```text +Protocol: MC: Simple Voice Chat +Local IP: 127.0.0.1 +Local Port: 24454 +``` + +{{< image src="post-img/playit-svc-tunnelconfig.png" alt="SVC Tunnel Setup" >}} + + +After creating the tunnel, note the **IP address and port** shown at the top of the tunnel page. + +{{< image src="post-img/playit-svc-tunnel_info.png" alt="SVC Tunnel Info" >}} + +### Configure Simple Voice Chat + +Navigate to the Simple Voice Chat server configuration file: + +```text +./config/voicechat/voicechat-server.properties +``` + +Modify the following values: + +```properties +bind_address=* +voice_host=IP_ADDRESS:PORT +``` + +Replace `IP_ADDRESS:PORT` with the IP address and port provided by playit. +> Dedicated IP users may choose to use the default port `24454` + + +**Example:** + +```properties +bind_address=* +voice_host=147.185.221.181:25732 +``` + +{{< image src="post-img/playit-svc-serverconfig.png" alt="SVC Server Setup" >}} + +Save the file. + +### Start the Server + +Start the Minecraft server again to apply the changes. + +If configured correctly, Simple Voice Chat will now bind to the tunnel. + +## Setting Everything Up (Player) + +### Install a Modloader + +Install a client-side modloader such as **Fabric**. + +### Install Simple Voice Chat (Client) + +1. Navigate to your Minecraft mods folder: + +```text +%AppData%/.minecraft/mods +``` + +2. Ensure the **Simple Voice Chat `.jar` file** is present + +> If the mod is not installed on the client, you **will not be able to hear or talk** to other players. + +{{< image src="post-img/playit-svc-clientmods.png" alt="SVC Server Setup" >}} + +## Done + +Simple Voice Chat should now work over playit, allowing players to communicate using proximity voice chat. diff --git a/content/veloren-dedicated-server-windows.md b/content/veloren-dedicated-server-windows.md index 396eaa1..dc7435f 100644 --- a/content/veloren-dedicated-server-windows.md +++ b/content/veloren-dedicated-server-windows.md @@ -25,10 +25,7 @@ You can start the server by opening `run` and going to `%appdata%/airshipper/pro Set up the tunnel as follows: ```text -Tunnel Type: TCP (protocol) -Port Count: 1 -Software Description: Veloren -Local Port: 14004 +Tunnel Type: Veloren ``` {{< image src="post-img/playit-veloren-tunnelconfig.png" alt="Veloren Tunnel Configuration" >}} @@ -42,4 +39,4 @@ You should start to join the server shortly after. {{< image src="post-img/playit-veloren-joinserver.png" alt="Join Veloren Server" >}} -{{< image src="post-img/playit-veloren-joinedserver.png" alt="Joined Veloren Server" >}} \ No newline at end of file +{{< image src="post-img/playit-veloren-joinedserver.png" alt="Joined Veloren Server" >}} diff --git a/content/vintage-story-dedicated-server-windows.md b/content/vintage-story-dedicated-server-windows.md index 17caa4a..3ec1157 100644 --- a/content/vintage-story-dedicated-server-windows.md +++ b/content/vintage-story-dedicated-server-windows.md @@ -1,75 +1,77 @@ -+++ -title = "Vintage Story Dedicated Server Guide" -tags = ["vintage story", "guide"] -description_file = "descriptions/vintage-story-server.txt" -+++ - -This guide walks you through setting up a Vintage Story server using the files bundled with the game, and then sharing it to the internet using playit. - -> Ways you can host: [Hosting your own game server](https://www.vintagestory.at/selfhosting/) -> -> Official Server Guide: [Setting up a Multiplayer Server](https://wiki.vintagestory.at/Setting_up_a_Multiplayer_Server) -> -> Server Configuration: [Server Config](https://wiki.vintagestory.at/Server_Config) - -### Requirements - -* Vintage Story -* .NET 8.0.13 Desktop Runtime (comes with installer) - - -### Locate the server files - -The dedicated server is included with the Vintage Story installation. Navigate to the following path for your operating system, or use the `run` dialogue window and paste these values - - -**Server Executable** -```text -%AppData%\Vintagestory\VintagestoryServer.exe -``` - -**Server Config File** -```text -%AppData%\VintagestoryData\serverconfig.json -``` - ---- - -## Server Setup - -Open the server executable mentioned before, and wait for it to fully start -> By default, the server has a whitelist enabled. To whitelist a player, run this in the server console: -> ->```text ->/whitelist add ->``` -> If you would like to **disable** the whitelist, you can run this command: ->```text ->/whitelist off ->``` - -### Tunnel Setup - -Go to the [playit.gg dashboard](https://playit.gg/account/agents) and select an agent to create the tunnel. If you have not created an agent, see the [downloads page](https://playit.gg/download) and follow the setup instructions. - -**Create a new tunnel** with the following settings: - -```text -Tunnel Type: Vintage Story (game) -``` - -{{< image src="post-img/playit-vintagestory-addtunnel.png" alt="Add VS tunnel" >}} - -After your tunnel is created, you can connect using the domain and port given by playit: - -{{< image src="post-img/playit-vintagestory-tunnelinfo.png" alt="Tunnel information" >}} - -### Joining the server - -To do this, all we need to do is give the server a name, and enter the connection information from before. - -{{< image src="post-img/playit-vintagestory-addserver-with-domain.png" alt="Add VS server with domain" >}} - -Click **Save**, and click on the server we just created. You should see verbose progress updates as you're loading in. - -{{< image src="post-img/playit-vintagestory-connecting.png" alt="Connecting to game server" >}} ++++ +title = "Vintage Story Dedicated Server Guide" +tags = ["vintage story", "guide"] +description_file = "descriptions/vintage-story-server.txt" ++++ + +This guide walks you through setting up a Vintage Story server using the files bundled with the game, and then sharing it to the internet using playit. + +> Ways you can host: [Hosting your own game server](https://www.vintagestory.at/selfhosting/) +> +> Official Server Guide: [Setting up a Multiplayer Server](https://wiki.vintagestory.at/Setting_up_a_Multiplayer_Server) +> +> Server Configuration: [Server Config](https://wiki.vintagestory.at/Server_Config) + +### Requirements + +* Vintage Story +* .NET 8.0.13 Desktop Runtime (comes with installer) + + +### Locate the server files + +The dedicated server is included with the Vintage Story installation. Navigate to the following path for your operating system, or use the `run` dialogue window and paste these values + + +**Server Executable** +```text +%AppData%\Vintagestory\VintagestoryServer.exe +``` + +**Server Config File** +```text +%AppData%\VintagestoryData\serverconfig.json +``` + +--- + +## Server Setup + +Open the server executable mentioned before, and wait for it to fully start +> By default, the server has a whitelist enabled. To whitelist a player, run this in the server console: +> +>```text +>/whitelist add +>``` +> If you would like to **disable** the whitelist, you can run this command: +>```text +>/whitelist off +>``` + +### Tunnel Setup +> This server uses `TCP 42420`, which means that [Playit Premium](https://playit.gg/account/upgrade) is required. + +**Create a new tunnel** with the following settings: +```text +Tunnel Type: Vintage Story +``` + +{{< image src="post-img/playit-vintagestory-addtunnel.png" alt="Add VS tunnel" >}} + +After your tunnel is created, you can connect using the IP address and port given by playit: + +{{< image src="post-img/playit-vintagestory-tunnelinfo.png" alt="Tunnel information" >}} + +### Joining the server + +To do this, all we need to do is give the server a name, and enter the connection information from before. + +{{< image src="post-img/playit-vintagestory-addserver-with-ip.png" alt="Add VS server with IP" >}} + +Alternatively, you can use the domain and port if you prefer that. + +{{< image src="post-img/playit-vintagestory-addserver-with-domain.png" alt="Add VS server with domain" >}} + +Click **Save**, and click on the server we just created. 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